From 1a1049bc0db4e29402e950e56f3a6873c1f5a0ab Mon Sep 17 00:00:00 2001 From: Patric Stout Date: Wed, 24 Mar 2021 09:42:54 +0100 Subject: Change: rename setting "max_heightlevel" to "map_height_limit" This better reflects what it is, and hopefully removes a bit of the confusion people are having what this setting actually does. Additionally, update the text on the setting to better inform users what it is doing exactly, so they can make an educated decision on how to change it. Next commit will introduce an "auto" value, which should be the new default. The rename has as added benefit that everyone will start out on the "auto" value. --- src/table/settings.ini | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/table/settings.ini') diff --git a/src/table/settings.ini b/src/table/settings.ini index 55518ef76..67403a3bf 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -391,16 +391,16 @@ cat = SC_BASIC [SDT_VAR] base = GameSettings -var = construction.max_heightlevel +var = construction.map_height_limit type = SLE_UINT8 from = SLV_194 guiflags = SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO -def = DEF_MAX_HEIGHTLEVEL -min = MIN_MAX_HEIGHTLEVEL -max = MAX_MAX_HEIGHTLEVEL +def = DEF_MAP_HEIGHT_LIMIT +min = MIN_MAP_HEIGHT_LIMIT +max = MAX_MAP_HEIGHT_LIMIT interval = 1 -str = STR_CONFIG_SETTING_MAX_HEIGHTLEVEL -strhelp = STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT +str = STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT +strhelp = STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT strval = STR_JUST_INT proc = ChangeMaxHeightLevel cat = SC_BASIC -- cgit v1.2.3-70-g09d2