From f8da1b6e1a0216315b1e84fe54a94779dd288754 Mon Sep 17 00:00:00 2001 From: belugas Date: Thu, 31 May 2007 15:40:36 +0000 Subject: (svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data --- src/table/build_industry.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/table/build_industry.h') diff --git a/src/table/build_industry.h b/src/table/build_industry.h index 6c1072b54..d9acb65ee 100644 --- a/src/table/build_industry.h +++ b/src/table/build_industry.h @@ -1135,7 +1135,7 @@ static const uint8 _plastic_mine_sounds[] = { SND_33_PLASTIC_MINE }; c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \ {tbl, lengthof(tbl), d, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \ {a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, in, intx, s1, s2, s3, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \ - sndc, snd, 0, true, {0, 0, NULL, NULL, INVALID_INDUSTRYTYPE}} + sndc, snd, 0, 0, true, {0, 0, NULL, NULL, INVALID_INDUSTRYTYPE}} /* Format: tile table count and sounds table cost multiplier appear chances(4ingame, 4random) map colour -- cgit v1.2.3-54-g00ecf