From d9b4413bc90acd862ecdd9e03c1403f5c07db481 Mon Sep 17 00:00:00 2001 From: frosch Date: Sat, 20 Feb 2021 19:01:04 +0100 Subject: Codechange: rename sound ids to make more sense. (#8701) --- src/table/build_industry.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/table/build_industry.h') diff --git a/src/table/build_industry.h b/src/table/build_industry.h index c045992b3..28bf003ea 100644 --- a/src/table/build_industry.h +++ b/src/table/build_industry.h @@ -1035,10 +1035,10 @@ static const std::vector _tile_table_sugar_mine { static const uint8 _sawmill_sounds[] = { SND_28_SAWMILL }; /** Array with whistle sound, for factory */ -static const uint8 _factory_sounds[] = { SND_03_FACTORY_WHISTLE }; +static const uint8 _factory_sounds[] = { SND_03_FACTORY }; /** Array with 3 animal sounds, for farms */ -static const uint8 _farm_sounds[] = { SND_24_SHEEP, SND_25_COW, SND_26_HORSE }; +static const uint8 _farm_sounds[] = { SND_24_FARM_1, SND_25_FARM_2, SND_26_FARM_3 }; /** Array with... hem... a sound of toyland */ static const uint8 _plastic_mine_sounds[] = { SND_33_PLASTIC_MINE }; -- cgit v1.2.3-54-g00ecf