From 87466a4ed091035b758ef981e6600e2b03cbfe30 Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 4 Jan 2010 18:21:07 +0000 Subject: (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. --- src/subsidy_gui.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/subsidy_gui.cpp') diff --git a/src/subsidy_gui.cpp b/src/subsidy_gui.cpp index cba1f992e..0903394c7 100644 --- a/src/subsidy_gui.cpp +++ b/src/subsidy_gui.cpp @@ -83,7 +83,7 @@ struct SubsidyListWindow : Window { /* determine src coordinate for subsidy and try to scroll to it */ TileIndex xy; switch (s->src_type) { - case ST_INDUSTRY: xy = Industry::Get(s->src)->xy; break; + case ST_INDUSTRY: xy = Industry::Get(s->src)->location.tile; break; case ST_TOWN: xy = Town::Get(s->src)->xy; break; default: NOT_REACHED(); } @@ -93,7 +93,7 @@ struct SubsidyListWindow : Window { /* otherwise determine dst coordinate for subsidy and scroll to it */ switch (s->dst_type) { - case ST_INDUSTRY: xy = Industry::Get(s->dst)->xy; break; + case ST_INDUSTRY: xy = Industry::Get(s->dst)->location.tile; break; case ST_TOWN: xy = Town::Get(s->dst)->xy; break; default: NOT_REACHED(); } -- cgit v1.2.3-54-g00ecf