From c4a191dd112ccb9a84497a4b865c2d7116fbf5dd Mon Sep 17 00:00:00 2001 From: peter1138 Date: Tue, 13 Mar 2007 21:31:09 +0000 Subject: (svn r9147) -Fix (r1770, r8161): when loadin games, enroute_from and enroute_from_xy were updated in the wrong place, causing issues with TTD savegames/scenarios. --- src/station_cmd.cpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/station_cmd.cpp') diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index dae12547a..d62b609ed 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -2797,18 +2797,6 @@ static void SaveLoad_STNS(Station *st) SlObject(st, _station_desc); for (uint i = 0; i != NUM_CARGO; i++) { SlObject(&st->goods[i], _goods_desc); - - /* In older versions, enroute_from had 0xFF as INVALID_STATION, is now 0xFFFF */ - if (CheckSavegameVersion(7) && st->goods[i].enroute_from == 0xFF) { - st->goods[i].enroute_from = INVALID_STATION; - } - if (CheckSavegameVersion(44)) { - /* Store position of the station where the goods come from, so there are no - * very high payments when stations get removed. However, if the station - * where the goods came from is already removed, the source information is - * lost. In that case we set it to the position of this station */ - st->goods[i].enroute_from_xy = IsValidStationID(st->goods[i].enroute_from) ? GetStation(st->goods[i].enroute_from)->xy : st->xy; - } } if (st->num_specs != 0) { -- cgit v1.2.3-54-g00ecf