From 7f228d6909f3132b9f50c403de0100d635392305 Mon Sep 17 00:00:00 2001 From: frosch Date: Sun, 11 Sep 2011 15:10:09 +0000 Subject: (svn r22924) -Codechange: Enhance NewGRFSpriteLayout for drawing construction stages in spritelayouts with inconsistent number of sprites per spriteset. --- src/station_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/station_cmd.cpp') diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 3495f111d..452dbe9da 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -2687,7 +2687,7 @@ draw_default_foundation: if (layout != NULL) { /* Sprite layout which needs preprocessing */ bool separate_ground = HasBit(statspec->flags, SSF_SEPARATE_GROUND); - uint32 var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, separate_ground); + uint32 var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, 0, separate_ground); uint8 var10; FOR_EACH_SET_BIT(var10, var10_values) { uint32 var10_relocation = GetCustomStationRelocation(statspec, st, ti->tile, var10); -- cgit v1.2.3-54-g00ecf