From 5a1df325e288f817cf6e24f642485dae444f8f8e Mon Sep 17 00:00:00 2001 From: frosch Date: Sat, 18 Oct 2008 17:21:56 +0000 Subject: (svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint). Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them. --- src/station_cmd.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/station_cmd.cpp') diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 20e9091e5..23503ddbe 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -2344,7 +2344,8 @@ static void DrawTile_Station(TileInfo *ti) !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS) ); } else { - AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, IsTransparencySet(TO_BUILDINGS)); + /* For stations and original spritelayouts delta_x and delta_y are signed */ + AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS)); } } } -- cgit v1.2.3-54-g00ecf