From ffec79bbcf36028bc676310c71a40b0b033e85c5 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Tue, 22 Jan 2008 07:27:06 +0000 Subject: (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. --- src/spriteloader/grf.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/spriteloader/grf.cpp') diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp index d0bc0e334..bbc9d3f8f 100644 --- a/src/spriteloader/grf.cpp +++ b/src/spriteloader/grf.cpp @@ -9,7 +9,7 @@ #include "../core/alloc_func.hpp" #include "grf.hpp" -bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos) +bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, uint32 file_pos) { /* Open the right file and go to the correct position */ FioSeekToFile(file_slot, file_pos); -- cgit v1.2.3-54-g00ecf