From 0c1b8ea602de72a96573b7e3301589e8e3249ca1 Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 23 Feb 2009 10:50:25 +0000 Subject: (svn r15555) -Codechange: remove the mallocs + frees for temporary data from loading sprites. --- src/spriteloader/grf.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/spriteloader/grf.cpp') diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp index b4f51eda9..cd034ee73 100644 --- a/src/spriteloader/grf.cpp +++ b/src/spriteloader/grf.cpp @@ -86,7 +86,7 @@ bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, if (num != 0) return WarnCorruptSprite(file_slot, file_pos, __LINE__); - sprite->data = CallocT(sprite->width * sprite->height); + sprite->AllocateData(sprite->width * sprite->height); /* When there are transparency pixels, this format has an other trick.. decode it */ if (type & 0x08) { -- cgit v1.2.3-54-g00ecf