From be0539cb436ab096ecade239bef00b065a013199 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 12 Jun 2007 09:40:50 +0000 Subject: (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD). --- src/spritecache.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/spritecache.h') diff --git a/src/spritecache.h b/src/spritecache.h index 8356d0ff6..1b351bb0a 100644 --- a/src/spritecache.h +++ b/src/spritecache.h @@ -15,17 +15,17 @@ struct Sprite { extern uint _sprite_cache_size; -const void *GetRawSprite(SpriteID sprite); +const void *GetRawSprite(SpriteID sprite, bool real_sprite); bool SpriteExists(SpriteID sprite); static inline const Sprite *GetSprite(SpriteID sprite) { - return (Sprite*)GetRawSprite(sprite); + return (Sprite*)GetRawSprite(sprite, true); } static inline const byte *GetNonSprite(SpriteID sprite) { - return (byte*)GetRawSprite(sprite); + return (byte*)GetRawSprite(sprite, false); } void GfxInitSpriteMem(); -- cgit v1.2.3-54-g00ecf