From 19513f26042a5e8b25843413bdc24a509da248b0 Mon Sep 17 00:00:00 2001 From: truelight Date: Wed, 13 Jun 2007 16:21:11 +0000 Subject: (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format --- src/spritecache.cpp | 34 +++++++++++++++++++++++++++++++++- 1 file changed, 33 insertions(+), 1 deletion(-) (limited to 'src/spritecache.cpp') diff --git a/src/spritecache.cpp b/src/spritecache.cpp index 4a43faf2a..1a2721946 100644 --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -4,6 +4,8 @@ #include "stdafx.h" #include "openttd.h" +#include "variables.h" +#include "string.h" #include "debug.h" #include "functions.h" #include "macros.h" @@ -12,6 +14,7 @@ #include "fileio.h" #include "helpers.hpp" #include "spriteloader/grf.hpp" +#include "spriteloader/png.hpp" #include "blitter/blitter.hpp" /* Default of 4MB spritecache */ @@ -22,6 +25,8 @@ struct SpriteCache { void *ptr; uint32 file_pos; int16 lru; + uint32 id; + const char *grf_name; }; @@ -132,6 +137,20 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite) file_pos = GetSpriteCache(SPR_IMG_QUERY)->file_pos; } + if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) { + /* Try loading 32bpp graphics in case we are 32bpp output */ + SpriteLoaderPNG sprite_loader; + SpriteLoader::Sprite sprite; + + if (sprite_loader.LoadSprite(&sprite, sc->grf_name, sc->id)) { + sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite); + free(sprite.data); + + return sc->ptr; + } + /* If the PNG couldn't be loaded, fall back to 8bpp grfs */ + } + FioSeekToFile(file_pos); /* Read the size and type */ @@ -203,7 +222,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite) SpriteLoaderGrf sprite_loader; SpriteLoader::Sprite sprite; - if (!sprite_loader.LoadSprite(&sprite, file_pos)) return NULL; + if (!sprite_loader.LoadSprite(&sprite, sc->grf_name, file_pos)) return NULL; if (id == 142) sprite.height = 10; // Compensate for a TTD bug sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite); free(sprite.data); @@ -227,6 +246,17 @@ bool LoadNextSprite(int load_index, byte file_index) sc->file_pos = file_pos; sc->ptr = NULL; sc->lru = 0; + sc->id = load_index; + + char *grf_name = strrchr(FioGetFilename(), PATHSEPCHAR); + if (grf_name == NULL) grf_name = (char *)FioGetFilename(); + /* Copy the string, make it lowercase, strip .grf */ + grf_name = strdup(grf_name); + char *t = strrchr(grf_name, '.'); + if (t != NULL) *t = '\0'; + strtolower(grf_name); + free((char *)sc->grf_name); + sc->grf_name = grf_name; return true; } @@ -239,6 +269,8 @@ void DupSprite(SpriteID old_spr, SpriteID new_spr) scnew->file_pos = scold->file_pos; scnew->ptr = NULL; + scnew->id = scold->id; + scnew->grf_name = strdup(scold->grf_name); } -- cgit v1.2.3-54-g00ecf