From e3c69b7c4ebebba0aa85ef41ff6627705acb1db5 Mon Sep 17 00:00:00 2001 From: Yexo Date: Wed, 21 Jan 2009 02:31:55 +0000 Subject: (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. --- src/sound.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/sound.cpp') diff --git a/src/sound.cpp b/src/sound.cpp index cd795560d..429710f66 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -237,8 +237,8 @@ static void SndPlayScreenCoordFx(SoundFx sound, int left, int right, int top, in void SndPlayTileFx(SoundFx sound, TileIndex tile) { /* emits sound from center of the tile */ - int x = TileX(tile) * TILE_SIZE + TILE_SIZE / 2; - int y = TileY(tile) * TILE_SIZE - TILE_SIZE / 2; + int x = min(MapMaxX() - 1, TileX(tile)) * TILE_SIZE + TILE_SIZE / 2; + int y = min(MapMaxY() - 1, TileY(tile)) * TILE_SIZE - TILE_SIZE / 2; uint z = (y < 0 ? 0 : GetSlopeZ(x, y)); Point pt = RemapCoords(x, y, z); y += 2 * TILE_SIZE; -- cgit v1.2.3-54-g00ecf