From c973f65acb31a3b966f4270a72ae8a5d0b970e5b Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sun, 23 Apr 2017 09:19:32 +0000 Subject: (svn r27858) -Change [FS#6560]: Add missing game script event for ships arriving at a station. (juanjo) --- src/ship_cmd.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/ship_cmd.cpp') diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index de1bf4f8c..771863a24 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -28,6 +28,7 @@ #include "vehicle_func.h" #include "sound_func.h" #include "ai/ai.hpp" +#include "game/game.hpp" #include "pathfinder/opf/opf_ship.h" #include "engine_base.h" #include "company_base.h" @@ -421,6 +422,7 @@ static void ShipArrivesAt(const Vehicle *v, Station *st) st->index ); AI::NewEvent(v->owner, new ScriptEventStationFirstVehicle(st->index, v->index)); + Game::NewEvent(new ScriptEventStationFirstVehicle(st->index, v->index)); } } -- cgit v1.2.3-54-g00ecf