From a5836874ef824f63d81e12064aba2f5c762109e8 Mon Sep 17 00:00:00 2001 From: J0an Josep Date: Tue, 15 Jan 2019 22:37:32 +0100 Subject: Codechange: Use track functions. --- src/ship_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ship_cmd.cpp') diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 4603043d6..ec0d43089 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -464,7 +464,7 @@ static Track ChooseShipTrack(Ship *v, TileIndex tile, DiagDirection enterdir, Tr if (v->dest_tile == 0 || DistanceManhattan(tile, v->dest_tile) > SHIP_MAX_ORDER_DISTANCE + 5) { /* No destination or destination too far, don't invoke pathfinder. */ track = TrackBitsToTrack(v->state); - if (track != TRACK_X && track != TRACK_Y) track = TrackToOppositeTrack(track); + if (!IsDiagonalTrack(track)) track = TrackToOppositeTrack(track); if (!HasBit(tracks, track)) { /* Can't continue in same direction so pick first available track. */ if (_settings_game.pf.forbid_90_deg) { -- cgit v1.2.3-54-g00ecf