From 72cd855978bf45fd444eae72551a12e13a35b0c8 Mon Sep 17 00:00:00 2001 From: frosch Date: Tue, 1 Nov 2011 00:21:08 +0000 Subject: (svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code. --- src/ship_cmd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/ship_cmd.cpp') diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 3ea37f968..bf5e2da7d 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -107,7 +107,7 @@ SpriteID Ship::GetImage(Direction direction) const SpriteID sprite = GetCustomVehicleSprite(this, direction); if (sprite != 0) return sprite; - spritenum = Engine::Get(this->engine_type)->original_image_index; + spritenum = this->GetEngine()->original_image_index; } return _ship_sprites[spritenum] + direction; @@ -190,7 +190,7 @@ void Ship::UpdateCache() Money Ship::GetRunningCost() const { - const Engine *e = Engine::Get(this->engine_type); + const Engine *e = this->GetEngine(); uint cost_factor = GetVehicleProperty(this, PROP_SHIP_RUNNING_COST_FACTOR, e->u.ship.running_cost); return GetPrice(PR_RUNNING_SHIP, cost_factor, e->grf_prop.grffile); } -- cgit v1.2.3-54-g00ecf