From 371a66e14df4a8246646779d4a3b9e29e51e0042 Mon Sep 17 00:00:00 2001 From: frosch Date: Tue, 12 Jul 2011 17:12:10 +0000 Subject: (svn r22662) -Fix (r22639)[FS#4683]: Ships can also travel on certain rail tiles. --- src/ship_cmd.cpp | 26 +++++++++++++++++++++++--- 1 file changed, 23 insertions(+), 3 deletions(-) (limited to 'src/ship_cmd.cpp') diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 76b8d786f..29959c931 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -32,9 +32,29 @@ #include "pathfinder/opf/opf_ship.h" #include "engine_base.h" #include "company_base.h" +#include "tunnelbridge_map.h" #include "table/strings.h" +/** + * Determine the effective #WaterClass for a ship travelling on a tile. + * @param tile Tile of interest + * @return the waterclass to be used by the ship. + */ +static WaterClass GetEffectiveWaterClass(TileIndex tile) +{ + if (HasTileWaterClass(tile)) return GetWaterClass(tile); + if (IsTileType(tile, MP_TUNNELBRIDGE)) { + assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_WATER); + return WATER_CLASS_CANAL; + } + if (IsTileType(tile, MP_RAILWAY)) { + assert(GetRailGroundType(tile) == RAIL_GROUND_WATER); + return WATER_CLASS_SEA; + } + NOT_REACHED(); +} + static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D}; static inline TrackBits GetTileShipTrackStatus(TileIndex tile) @@ -158,7 +178,7 @@ void Ship::UpdateCache() const ShipVehicleInfo *svi = ShipVehInfo(this->engine_type); /* Get speed fraction for the current water type. Aqueducts are always canals. */ - byte speed_frac = (!IsTileType(this->tile, MP_TUNNELBRIDGE) && GetWaterClass(this->tile) == WATER_CLASS_SEA) ? svi->ocean_speed_frac : svi->canal_speed_frac; + byte speed_frac = (GetEffectiveWaterClass(this->tile) == WATER_CLASS_SEA) ? svi->ocean_speed_frac : svi->canal_speed_frac; /* speed_frac == 0 means no reduction while 0xFF means reduction to 1/256. */ this->vcache.cached_max_speed = GetVehicleProperty(this, PROP_SHIP_SPEED, svi->max_speed) * (256 - speed_frac) / 256; @@ -552,8 +572,8 @@ static void ShipController(Ship *v) v->state = TrackToTrackBits(track); /* Update ship cache when the water class changes. Aqueducts are always canals. */ - WaterClass old_wc = IsTileType(gp.old_tile, MP_TUNNELBRIDGE) ? WATER_CLASS_CANAL : GetWaterClass(gp.old_tile); - WaterClass new_wc = IsTileType(gp.new_tile, MP_TUNNELBRIDGE) ? WATER_CLASS_CANAL : GetWaterClass(gp.new_tile); + WaterClass old_wc = GetEffectiveWaterClass(gp.old_tile); + WaterClass new_wc = GetEffectiveWaterClass(gp.new_tile); if (old_wc != new_wc) v->UpdateCache(); } -- cgit v1.2.3-54-g00ecf