From fd752ca2b0cc6741c348a7fbb8b7a6a7575e0f64 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 30 Nov 2010 20:01:26 +0000 Subject: (svn r21363) -Add: support for limiting the amount of (accepted) incoming data --- src/settings_type.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/settings_type.h') diff --git a/src/settings_type.h b/src/settings_type.h index dc66e86ab..3550c2ad9 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -141,6 +141,8 @@ struct NetworkSettings { uint8 frame_freq; ///< how often do we send commands to the clients uint16 commands_per_frame; ///< how many commands may be sent each frame_freq frames? uint16 max_commands_in_queue; ///< how many commands may there be in the incoming queue before dropping the connection? + uint16 bytes_per_frame; ///< how many bytes may, over a long period, be received per frame? + uint16 bytes_per_frame_burst; ///< how many bytes may, over a short period, be received? uint16 max_join_time; ///< maximum amount of time, in game ticks, a client may take to join bool pause_on_join; ///< pause the game when people join uint16 server_port; ///< port the server listens on -- cgit v1.2.3-54-g00ecf