From c24374f99c22d9420d6d182ff835f07a5b954b48 Mon Sep 17 00:00:00 2001 From: planetmaker Date: Tue, 8 Jan 2013 22:46:42 +0000 Subject: (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) --- src/settings_type.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/settings_type.h') diff --git a/src/settings_type.h b/src/settings_type.h index 72cad4c09..e6ac3e015 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -424,7 +424,7 @@ struct OrderSettings { bool improved_load; ///< improved loading algorithm bool gradual_loading; ///< load vehicles gradually bool selectgoods; ///< only send the goods to station if a train has been there - bool no_servicing_if_no_breakdowns; ///< dont send vehicles to depot when breakdowns are disabled + bool no_servicing_if_no_breakdowns; ///< don't send vehicles to depot when breakdowns are disabled bool serviceathelipad; ///< service helicopters at helipads automatically (no need to send to depot) }; @@ -463,7 +463,7 @@ struct EconomySettings { bool fund_buildings; ///< allow funding new buildings bool fund_roads; ///< allow funding local road reconstruction bool give_money; ///< allow giving other companies money - bool mod_road_rebuild; ///< roadworks remove unneccesary RoadBits + bool mod_road_rebuild; ///< roadworks remove unnecessary RoadBits bool multiple_industry_per_town; ///< allow many industries of the same type per town uint8 town_growth_rate; ///< town growth rate uint8 larger_towns; ///< the number of cities to build. These start off larger and grow twice as fast -- cgit v1.2.3-54-g00ecf