From 8fd9728e193b8bdfa1387429bd087feb12565e19 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 28 Aug 2010 18:37:49 +0000 Subject: (svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause) --- src/settings_type.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/settings_type.h') diff --git a/src/settings_type.h b/src/settings_type.h index ba546895c..f353d6da2 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -191,6 +191,7 @@ struct ConstructionSettings { bool road_stop_on_town_road; ///< allow building of drive-through road stops on town owned roads bool road_stop_on_competitor_road; ///< allow building of drive-through road stops on roads owned by competitors uint8 raw_industry_construction; ///< type of (raw) industry construction (none, "normal", prospecting) + uint8 industry_platform; ///< the amount of flat land around an industry bool freeform_edges; ///< allow terraforming the tiles at the map edges uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game }; -- cgit v1.2.3-54-g00ecf