From 5992dad01f28d2f2efc05eb59b5a243b6cbddba5 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 10 Apr 2008 08:30:15 +0000 Subject: (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains. -Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting. --- src/settings_type.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/settings_type.h') diff --git a/src/settings_type.h b/src/settings_type.h index ef408749a..54903d46c 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -62,7 +62,7 @@ struct Patches { bool build_on_slopes; ///< allow building on slopes bool mammoth_trains; ///< allow very long trains bool join_stations; ///< allow joining of train stations - bool full_load_any; ///< new full load calculation, any cargo must be full + bool sg_full_load_any; ///< new full load calculation, any cargo must be full read from pre v93 savegames bool improved_load; ///< improved loading algorithm bool gradual_loading; ///< load vehicles gradually byte station_spread; ///< amount a station may spread @@ -79,6 +79,7 @@ struct Patches { bool status_long_date; ///< always show long date in status bar bool signal_side; ///< show signals on right side bool show_finances; ///< show finances at end of year + bool sg_new_nonstop; ///< ttdpatch compatible nonstop handling read from pre v93 savegames bool new_nonstop; ///< ttdpatch compatible nonstop handling bool roadveh_queue; ///< buggy road vehicle queueing bool autoscroll; ///< scroll when moving mouse to the edge. -- cgit v1.2.3-54-g00ecf