From 923e21129c94c36bb403e955a1f334ef34722e8b Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 29 May 2008 15:13:28 +0000 Subject: (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. --- src/settings_internal.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/settings_internal.h') diff --git a/src/settings_internal.h b/src/settings_internal.h index 2c2979e70..468ef19d5 100644 --- a/src/settings_internal.h +++ b/src/settings_internal.h @@ -84,6 +84,6 @@ enum IniGroupType { }; const SettingDesc *GetPatchFromName(const char *name, uint *i); -bool SetPatchValue(uint index, const Settings *object, int32 value); +bool SetPatchValue(uint index, int32 value); #endif /* SETTINGS_H */ -- cgit v1.2.3-54-g00ecf