From c3c549f73105b88cf728744587821721a9e45c0f Mon Sep 17 00:00:00 2001 From: yexo Date: Sat, 21 Feb 2009 02:34:53 +0000 Subject: (svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. --- src/settings.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/settings.cpp') diff --git a/src/settings.cpp b/src/settings.cpp index 0dc48cfc8..ecfc3403c 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1009,7 +1009,10 @@ static bool DifficultyReset(int32 level) static bool DifficultyChange(int32) { if (_game_mode == GM_MENU) { - _settings_newgame.difficulty.diff_level = 3; + if (_settings_newgame.difficulty.diff_level != 3) { + ShowErrorMessage(INVALID_STRING_ID, STR_DIFFICULTY_TO_CUSTOM, 0, 0); + _settings_newgame.difficulty.diff_level = 3; + } } else { _settings_game.difficulty.diff_level = 3; } -- cgit v1.2.3-70-g09d2