From 923e21129c94c36bb403e955a1f334ef34722e8b Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 29 May 2008 15:13:28 +0000 Subject: (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. --- src/settings.cpp | 513 +++++++++++++++++++++++++++++-------------------------- 1 file changed, 270 insertions(+), 243 deletions(-) (limited to 'src/settings.cpp') diff --git a/src/settings.cpp b/src/settings.cpp index 9e86b8cf2..2133b53b1 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -64,8 +64,9 @@ #include "table/strings.h" -Settings _settings; -Settings _settings_newgame; +ClientSettings _settings_client; +GameSettings _settings_game; +GameSettings _settings_newgame; struct IniFile; struct IniItem; @@ -765,7 +766,7 @@ static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *g } p = (item == NULL) ? sdb->def : string_to_val(sdb, item->value); - ptr = GetVariableAddress(sld->global ? NULL : object, sld); + ptr = GetVariableAddress(object, sld); switch (sdb->cmd) { case SDT_BOOLX: /* All four are various types of (integer) numbers */ @@ -1120,6 +1121,32 @@ static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list #define SDT_CONDNULL(length, from, to)\ {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)} + +#define SDTC_CONDVAR(var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\ + SDTG_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, _settings_client.var, 0, def, min, max, interval, NULL, str, proc, from, to) +#define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, proc)\ + SDTC_CONDVAR(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc) + +#define SDTC_CONDBOOL(var, from, to, flags, guiflags, def, str, proc)\ + SDTG_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, _settings_client.var, 0, def, 0, 1, 0, NULL, str, proc, from, to) +#define SDTC_BOOL(var, flags, guiflags, def, str, proc)\ + SDTC_CONDBOOL(var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc) + +#define SDTC_CONDLIST(var, type, length, flags, guiflags, def, str, proc, from, to)\ + SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to) +#define SDTC_LIST(var, type, flags, guiflags, def, str, proc)\ + SDTG_GENERAL(var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION) + +#define SDTC_CONDSTR(var, type, length, flags, guiflags, def, str, proc, from, to)\ + SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to) +#define SDTC_STR(var, type, flags, guiflags, def, str, proc)\ + SDTG_GENERAL(var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION) + +#define SDTC_CONDOMANY(var, type, from, to, flags, guiflags, def, max, full, str, proc)\ + SDTG_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, _settings_client.var, 0, def, 0, max, 0, full, str, proc, from, to) +#define SDTC_OMANY(var, type, flags, guiflags, def, max, full, str, proc)\ + SDTC_CONDOMANY(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc) + #define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()} /* Shortcuts for macros below. Logically if we don't save the value @@ -1154,7 +1181,7 @@ static int32 Ai_In_Multiplayer_Warning(int32 p1) { if (p1 == 1) { ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0); - _settings.ai.ainew_active = true; + _settings_game.ai.ainew_active = true; } return 0; } @@ -1220,7 +1247,7 @@ static int32 UpdateConsists(int32 p1) static int32 CheckInterval(int32 p1) { bool warning; - const VehicleSettings *ptc = (_game_mode == GM_MENU) ? &_settings_newgame.vehicle : &_settings.vehicle; + const VehicleSettings *ptc = (_game_mode == GM_MENU) ? &_settings_newgame.vehicle : &_settings_game.vehicle; if (p1) { warning = ( (IsInsideMM(ptc->servint_trains, 5, 90 + 1) || ptc->servint_trains == 0) && @@ -1242,19 +1269,19 @@ static int32 CheckInterval(int32 p1) static int32 EngineRenewUpdate(int32 p1) { - DoCommandP(0, 0, _settings.gui.autorenew, NULL, CMD_SET_AUTOREPLACE); + DoCommandP(0, 0, _settings_client.gui.autorenew, NULL, CMD_SET_AUTOREPLACE); return 0; } static int32 EngineRenewMonthsUpdate(int32 p1) { - DoCommandP(0, 1, _settings.gui.autorenew_months, NULL, CMD_SET_AUTOREPLACE); + DoCommandP(0, 1, _settings_client.gui.autorenew_months, NULL, CMD_SET_AUTOREPLACE); return 0; } static int32 EngineRenewMoneyUpdate(int32 p1) { - DoCommandP(0, 2, _settings.gui.autorenew_money, NULL, CMD_SET_AUTOREPLACE); + DoCommandP(0, 2, _settings_client.gui.autorenew_money, NULL, CMD_SET_AUTOREPLACE); return 0; } @@ -1328,7 +1355,7 @@ void CheckDifficultyLevels() static int32 DifficultyReset(int32 level) { - SetDifficultyLevel(level, (_game_mode == GM_MENU) ? &_settings_newgame.difficulty : &_settings.difficulty); + SetDifficultyLevel(level, (_game_mode == GM_MENU) ? &_settings_newgame.difficulty : &_settings_game.difficulty); return 0; } @@ -1337,7 +1364,7 @@ static int32 DifficultyChange(int32) if (_game_mode == GM_MENU) { _settings_newgame.difficulty.diff_level = 3; } else { - _settings.difficulty.diff_level = 3; + _settings_game.difficulty.diff_level = 3; } /* If we are a network-client, update the difficult setting (if it is open). @@ -1354,7 +1381,7 @@ static int32 DifficultyNoiseChange(int32 i) { if (_game_mode == GM_NORMAL) { UpdateAirportsNoise(); - if (_settings.economy.station_noise_level) { + if (_settings_game.economy.station_noise_level) { InvalidateWindowClassesData(WC_TOWN_VIEW, 0); } } @@ -1372,14 +1399,14 @@ static int32 DifficultyNoiseChange(int32 i) */ static int32 CheckTownLayout(int32 p1) { - if (_settings.economy.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) { + if (_settings_game.economy.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) { ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID, 0, 0); - _settings.economy.town_layout = TL_ORIGINAL; + _settings_game.economy.town_layout = TL_ORIGINAL; } return 0; } -/** Conversion callback for _gameopt_settings.landscape +/** Conversion callback for _gameopt_settings_game.landscape * It converts (or try) between old values and the new ones, * without loosing initial setting of the user * @param value that was read from config file @@ -1399,7 +1426,7 @@ static int32 ConvertLandscape(const char *value) * So basically, 200, 400, 800 are the lowest allowed values */ static int32 CheckNoiseToleranceLevel(const char *value) { - Settings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings; + GameSettings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game; for (uint16 i = 0; i < lengthof(s->economy.town_noise_population); i++) { s->economy.town_noise_population[i] = max(uint16(200 * (i + 1)), s->economy.town_noise_population[i]); } @@ -1521,16 +1548,16 @@ static const SettingDesc _gameopt_settings[] = { SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, C, 0, _old_diff_custom, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, 0, 3), SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, C, 0, _old_diff_custom, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, 4, 96), - SDT_VAR(Settings, difficulty.diff_level, SLE_UINT8, 0, 0, 0, 0, 3, 0, STR_NULL, NULL), - SDT_OMANY(Settings, gui.currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL), - SDT_OMANY(Settings, gui.units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL), + SDT_VAR(GameSettings, difficulty.diff_level, SLE_UINT8, 0, 0, 0, 0, 3, 0, STR_NULL, NULL), + SDTC_OMANY( gui.currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL), + SDTC_OMANY( gui.units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL), /* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */ - SDT_OMANY(Settings, game_creation.town_name, SLE_UINT8, 0, 0, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL), - SDT_OMANY(Settings, game_creation.landscape, SLE_UINT8, 0, 0, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape), - SDT_VAR(Settings, game_creation.snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL), - SDT_CONDOMANY(Settings, gui.autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL, NULL), - SDT_CONDOMANY(Settings, gui.autosave, SLE_UINT8, 23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL), - SDT_OMANY(Settings, vehicle.road_side, SLE_UINT8, 0, 0, 1, 1, "left|right", STR_NULL, NULL, NULL), + SDT_OMANY(GameSettings, game_creation.town_name, SLE_UINT8, 0, 0, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL), + SDT_OMANY(GameSettings, game_creation.landscape, SLE_UINT8, 0, 0, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape), + SDT_VAR(GameSettings, game_creation.snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL), + SDTC_CONDOMANY( gui.autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL), + SDTC_CONDOMANY( gui.autosave, SLE_UINT8, 23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL), + SDT_OMANY(GameSettings, vehicle.road_side, SLE_UINT8, 0, 0, 1, 1, "left|right", STR_NULL, NULL, NULL), SDT_END() }; @@ -1547,217 +1574,217 @@ const SettingDesc _patch_settings[] = { /***************************************************************************/ /* Saved patch variables. */ /* Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatability. */ - SDT_CONDVAR(Settings, difficulty.max_no_competitors, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 7, 1, STR_NULL, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.competitor_start_time, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 3, 1, STR_6830_IMMEDIATE, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.number_towns, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 3, 1, STR_NUM_VERY_LOW, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.number_industries, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 4, 0, 4, 1, STR_NONE, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.max_loan, SLE_UINT32, 97, SL_MAX_VERSION, 0,NG|CR,300000,100000,500000,50000,STR_NULL, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.initial_interest, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 2, 4, 1, STR_NULL, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.vehicle_costs, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.competitor_speed, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 4, 1, STR_681B_VERY_SLOW, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.competitor_intelligence, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.vehicle_breakdowns, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 1, 0, 2, 1, STR_6823_NONE, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.subsidy_multiplier, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 3, 1, STR_6826_X1_5, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.construction_cost, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.terrain_type, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 1, 0, 3, 1, STR_682A_VERY_FLAT, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.quantity_sea_lakes, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 3, 1, STR_VERY_LOW, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.economy, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_682E_STEADY, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.line_reverse_mode, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_6834_AT_END_OF_LINE_AND_AT_STATIONS, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.disasters, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_6836_OFF, DifficultyChange), - SDT_CONDVAR(Settings, difficulty.town_council_tolerance, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_PERMISSIVE, DifficultyNoiseChange), - SDT_CONDVAR(Settings, difficulty.diff_level, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 3, 0, STR_NULL, DifficultyReset), + SDT_CONDVAR(GameSettings, difficulty.max_no_competitors, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 7, 1, STR_NULL, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.competitor_start_time, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 3, 1, STR_6830_IMMEDIATE, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.number_towns, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 3, 1, STR_NUM_VERY_LOW, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.number_industries, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 4, 0, 4, 1, STR_NONE, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.max_loan, SLE_UINT32, 97, SL_MAX_VERSION, 0,NG|CR,300000,100000,500000,50000,STR_NULL, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.initial_interest, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 2, 4, 1, STR_NULL, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.vehicle_costs, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.competitor_speed, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 4, 1, STR_681B_VERY_SLOW, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.competitor_intelligence, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.vehicle_breakdowns, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 1, 0, 2, 1, STR_6823_NONE, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.subsidy_multiplier, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 3, 1, STR_6826_X1_5, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.construction_cost, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.terrain_type, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 1, 0, 3, 1, STR_682A_VERY_FLAT, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.quantity_sea_lakes, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 3, 1, STR_VERY_LOW, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.economy, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_682E_STEADY, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.line_reverse_mode, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_6834_AT_END_OF_LINE_AND_AT_STATIONS, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.disasters, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_6836_OFF, DifficultyChange), + SDT_CONDVAR(GameSettings, difficulty.town_council_tolerance, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_PERMISSIVE, DifficultyNoiseChange), + SDT_CONDVAR(GameSettings, difficulty.diff_level, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 3, 0, STR_NULL, DifficultyReset), /* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */ - SDT_CONDOMANY(Settings, game_creation.town_name, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL), - SDT_CONDOMANY(Settings, game_creation.landscape, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape), - SDT_CONDVAR(Settings, game_creation.snow_line, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL), - SDT_CONDOMANY(Settings, vehicle.road_side, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 1, 1, "left|right", STR_NULL, NULL, NULL), - - SDT_BOOL(Settings, construction.build_on_slopes, 0,NN, true, STR_CONFIG_PATCHES_BUILDONSLOPES, NULL), - SDT_CONDBOOL(Settings, construction.autoslope, 75, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_AUTOSLOPE, NULL), - SDT_BOOL(Settings, construction.extra_dynamite, 0, 0, false, STR_CONFIG_PATCHES_EXTRADYNAMITE, NULL), - SDT_BOOL(Settings, construction.longbridges, 0,NN, true, STR_CONFIG_PATCHES_LONGBRIDGES, NULL), - SDT_BOOL(Settings, construction.signal_side, N,NN, true, STR_CONFIG_PATCHES_SIGNALSIDE, RedrawScreen), - SDT_BOOL(Settings, station.always_small_airport, 0,NN, false, STR_CONFIG_PATCHES_SMALL_AIRPORTS, NULL), - SDT_CONDVAR(Settings, economy.town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0,MS,TL_ORIGINAL,TL_NO_ROADS,NUM_TLS-1,1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout), - - SDT_BOOL(Settings, vehicle.realistic_acceleration, 0, 0, false, STR_CONFIG_PATCHES_REALISTICACCEL, RealisticAccelerationChanged), - SDT_BOOL(Settings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_PATCHES_FORBID_90_DEG, NULL), - SDT_BOOL(Settings, vehicle.mammoth_trains, 0,NN, true, STR_CONFIG_PATCHES_MAMMOTHTRAINS, NULL), - SDT_BOOL(Settings, order.gotodepot, 0, 0, true, STR_CONFIG_PATCHES_GOTODEPOT, NULL), - SDT_BOOL(Settings, pf.roadveh_queue, 0, 0, true, STR_CONFIG_PATCHES_ROADVEH_QUEUE, NULL), - - SDT_CONDBOOL(Settings, pf.new_pathfinding_all, 0, 86, 0, 0, false, STR_NULL, NULL), - SDT_CONDBOOL(Settings, pf.yapf.ship_use_yapf, 28, 86, 0, 0, false, STR_NULL, NULL), - SDT_CONDBOOL(Settings, pf.yapf.road_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL), - SDT_CONDBOOL(Settings, pf.yapf.rail_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL), - - SDT_CONDVAR(Settings, pf.pathfinder_for_trains, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS, NULL), - SDT_CONDVAR(Settings, pf.pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH, NULL), - SDT_CONDVAR(Settings, pf.pathfinder_for_ships, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS, NULL), - - SDT_BOOL(Settings, vehicle.never_expire_vehicles, 0,NN, false, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, NULL), - SDT_VAR(Settings, vehicle.max_trains, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS, RedrawScreen), - SDT_VAR(Settings, vehicle.max_roadveh, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, RedrawScreen), - SDT_VAR(Settings, vehicle.max_aircraft, SLE_UINT16, 0, 0, 200, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, RedrawScreen), - SDT_VAR(Settings, vehicle.max_ships, SLE_UINT16, 0, 0, 300, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS, RedrawScreen), - SDT_BOOL(Settings, vehicle.servint_ispercent, 0, 0, false, STR_CONFIG_PATCHES_SERVINT_ISPERCENT, CheckInterval), - SDT_VAR(Settings, vehicle.servint_trains, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, InValidateDetailsWindow), - SDT_VAR(Settings, vehicle.servint_roadveh, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, InValidateDetailsWindow), - SDT_VAR(Settings, vehicle.servint_ships, SLE_UINT16, 0,D0, 360, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, InValidateDetailsWindow), - SDT_VAR(Settings, vehicle.servint_aircraft, SLE_UINT16, 0,D0, 100, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, InValidateDetailsWindow), - SDT_BOOL(Settings, order.no_servicing_if_no_breakdowns, 0, 0, false, STR_CONFIG_PATCHES_NOSERVICE, NULL), - SDT_BOOL(Settings, vehicle.wagon_speed_limits, 0,NN, true, STR_CONFIG_PATCHES_WAGONSPEEDLIMITS, UpdateConsists), - SDT_CONDBOOL(Settings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DISABLE_ELRAILS, SettingsDisableElrail), - SDT_CONDVAR(Settings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL), - SDT_CONDBOOL(Settings, order.timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_TIMETABLE_ALLOW, NULL), - SDT_CONDVAR(Settings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1, 4, 0, STR_CONFIG_PATCHES_PLANE_SPEED, NULL), - SDT_CONDBOOL(Settings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DYNAMIC_ENGINES, NULL), - - SDT_BOOL(Settings, station.join_stations, 0, 0, true, STR_CONFIG_PATCHES_JOINSTATIONS, NULL), - SDT_CONDBOOL(Settings, gui.sg_full_load_any, 0, 92, 0, 0 , true, STR_NULL, NULL), - SDT_BOOL(Settings, order.improved_load, 0,NN, true, STR_CONFIG_PATCHES_IMPROVEDLOAD, NULL), - SDT_BOOL(Settings, order.selectgoods, 0, 0, true, STR_CONFIG_PATCHES_SELECTGOODS, NULL), - SDT_CONDBOOL(Settings, gui.sg_new_nonstop, 0, 92, 0, 0, false, STR_NULL, NULL), - SDT_BOOL(Settings, station.nonuniform_stations, 0,NN, true, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, NULL), - SDT_VAR(Settings, station.station_spread, SLE_UINT8, 0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD, InvalidateStationBuildWindow), - SDT_BOOL(Settings, order.serviceathelipad, 0, 0, true, STR_CONFIG_PATCHES_SERVICEATHELIPAD, NULL), - SDT_BOOL(Settings, station.modified_catchment, 0, 0, true, STR_CONFIG_PATCHES_CATCHMENT, NULL), - SDT_CONDBOOL(Settings, order.gradual_loading, 40, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_GRADUAL_LOADING, NULL), - SDT_CONDBOOL(Settings, construction.road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL), - SDT_CONDBOOL(Settings, station.adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL), - SDT_CONDBOOL(Settings, economy.station_noise_level, 96, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_NOISE_LEVEL, InvalidateTownViewWindow), - - SDT_BOOL(Settings, economy.inflation, 0, 0, true, STR_CONFIG_PATCHES_INFLATION, NULL), - SDT_VAR(Settings, construction.raw_industry_construction, SLE_UINT8, 0,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow), - SDT_BOOL(Settings, economy.multiple_industry_per_town, 0, 0, false, STR_CONFIG_PATCHES_MULTIPINDTOWN, NULL), - SDT_BOOL(Settings, economy.same_industry_close, 0, 0, false, STR_CONFIG_PATCHES_SAMEINDCLOSE, NULL), - SDT_BOOL(Settings, economy.bribe, 0, 0, true, STR_CONFIG_PATCHES_BRIBE, NULL), - SDT_CONDBOOL(Settings, economy.exclusive_rights, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE, NULL), - SDT_CONDBOOL(Settings, economy.give_money, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY, NULL), - SDT_VAR(Settings, game_creation.snow_line_height, SLE_UINT8, 0, 0, 7, 2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, NULL), - SDT_VAR(Settings, gui.colored_news_year, SLE_INT32, 0,NC, 2000,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_COLORED_NEWS_YEAR, NULL), - SDT_VAR(Settings, game_creation.starting_year, SLE_INT32, 0,NC, 1950,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_STARTING_YEAR, NULL), - SDT_VAR(Settings, gui.ending_year, SLE_INT32, 0,NC|NO,2051,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_ENDING_YEAR, NULL), - SDT_BOOL(Settings, economy.smooth_economy, 0, 0, true, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, NULL), - SDT_BOOL(Settings, economy.allow_shares, 0, 0, false, STR_CONFIG_PATCHES_ALLOW_SHARES, NULL), - SDT_CONDVAR(Settings, economy.town_growth_rate, SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0, 4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH, NULL), - SDT_CONDVAR(Settings, economy.larger_towns, SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS, NULL), - SDT_CONDVAR(Settings, economy.initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0, 2, 1, 10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL), - SDT_CONDBOOL(Settings, economy.mod_road_rebuild, 77, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_MODIFIED_ROAD_REBUILD, NULL), - - SDT_BOOL(Settings, ai.ainew_active, 0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE, AiNew_PatchActive_Warning), - SDT_BOOL(Settings, ai.ai_in_multiplayer, 0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning), - SDT_BOOL(Settings, ai.ai_disable_veh_train, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, NULL), - SDT_BOOL(Settings, ai.ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL), - SDT_BOOL(Settings, ai.ai_disable_veh_aircraft, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT, NULL), - SDT_BOOL(Settings, ai.ai_disable_veh_ship, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, NULL), - - SDT_VAR(Settings, vehicle.extend_vehicle_life, SLE_UINT8, 0, 0, 0, 0, 100, 0, STR_NULL, NULL), - SDT_VAR(Settings, economy.dist_local_authority, SLE_UINT8, 0, 0, 20, 5, 60, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.wait_oneway_signal, SLE_UINT8, 0, 0, 15, 2, 100, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.wait_twoway_signal, SLE_UINT8, 0, 0, 41, 2, 100, 0, STR_NULL, NULL), - SDT_CONDLISTO(Settings, economy.town_noise_population, 3, SLE_UINT16, 96, SL_MAX_VERSION, 0,D0, "800,2000,4000", STR_NULL, NULL, CheckNoiseToleranceLevel), - - SDT_VAR(Settings, pf.opf.pf_maxlength, SLE_UINT16, 0, 0, 4096, 64, 65535, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.opf.pf_maxdepth, SLE_UINT8, 0, 0, 48, 4, 255, 0, STR_NULL, NULL), - - SDT_VAR(Settings, pf.npf.npf_max_search_nodes, SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_rail_firstred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_rail_firstred_exit_penalty, SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_rail_lastred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_rail_station_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_rail_slope_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_rail_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_rail_depot_reverse_penalty, SLE_UINT, 0, 0, ( 50 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_buoy_penalty, SLE_UINT, 0, 0, ( 2 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_water_curve_penalty, SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4), 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_road_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL), - SDT_VAR(Settings, pf.npf.npf_crossing_penalty, SLE_UINT, 0, 0, ( 3 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.npf.npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, ( 8 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), - - - SDT_CONDBOOL(Settings, pf.yapf.disable_node_optimization, 28, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.max_search_nodes, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000, 500, 1000000, 0, STR_NULL, NULL), - SDT_CONDBOOL(Settings, pf.yapf.rail_firstred_twoway_eol, 28, SL_MAX_VERSION, 0, 0, true, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_firstred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_firstred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_lastred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_lastred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_station_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 30 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_slope_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_curve45_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_curve90_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 6 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_depot_reverse_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 50 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_crossing_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10, 1, 100, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_look_ahead_signal_p0, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 500, -1000000, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_look_ahead_signal_p1, SLE_INT, 28, SL_MAX_VERSION, 0, 0, -100, -1000000, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_look_ahead_signal_p2, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 5, -1000000, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_longer_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_longer_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_shorter_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.road_slope_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.road_curve_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.road_crossing_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, pf.yapf.road_stop_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), - - SDT_CONDVAR(Settings, game_creation.land_generator, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 1, 0, STR_CONFIG_PATCHES_LAND_GENERATOR, NULL), - SDT_CONDVAR(Settings, game_creation.oil_refinery_limit, SLE_UINT8, 30, SL_MAX_VERSION, 0, 0, 32, 12, 48, 0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE, NULL), - SDT_CONDVAR(Settings, game_creation.tgen_smoothness, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 3, 0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN, NULL), - SDT_CONDVAR(Settings, game_creation.generation_seed, SLE_UINT32, 30, SL_MAX_VERSION, 0, 0, GENERATE_NEW_SEED, 0, UINT32_MAX, 0, STR_NULL, NULL), - SDT_CONDVAR(Settings, game_creation.tree_placer, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_TREE_PLACER, NULL), - SDT_VAR(Settings, game_creation.heightmap_rotation, SLE_UINT8, S,MS, 0, 0, 1, 0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION, NULL), - SDT_VAR(Settings, game_creation.se_flat_world_height, SLE_UINT8, S, 0, 0, 0, 15, 0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT, NULL), - - SDT_CONDOMANY(Settings, gui.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL), - SDT_CONDOMANY(Settings, gui.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL), + SDT_CONDOMANY(GameSettings, game_creation.town_name, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL), + SDT_CONDOMANY(GameSettings, game_creation.landscape, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape), + SDT_CONDVAR(GameSettings, game_creation.snow_line, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL), + SDT_CONDOMANY(GameSettings, vehicle.road_side, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 1, 1, "left|right", STR_NULL, NULL, NULL), + + SDT_BOOL(GameSettings, construction.build_on_slopes, 0,NN, true, STR_CONFIG_PATCHES_BUILDONSLOPES, NULL), + SDT_CONDBOOL(GameSettings, construction.autoslope, 75, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_AUTOSLOPE, NULL), + SDT_BOOL(GameSettings, construction.extra_dynamite, 0, 0, false, STR_CONFIG_PATCHES_EXTRADYNAMITE, NULL), + SDT_BOOL(GameSettings, construction.longbridges, 0,NN, true, STR_CONFIG_PATCHES_LONGBRIDGES, NULL), + SDT_BOOL(GameSettings, construction.signal_side, N,NN, true, STR_CONFIG_PATCHES_SIGNALSIDE, RedrawScreen), + SDT_BOOL(GameSettings, station.always_small_airport, 0,NN, false, STR_CONFIG_PATCHES_SMALL_AIRPORTS, NULL), + SDT_CONDVAR(GameSettings, economy.town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0,MS,TL_ORIGINAL,TL_NO_ROADS,NUM_TLS-1,1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout), + + SDT_BOOL(GameSettings, vehicle.realistic_acceleration, 0, 0, false, STR_CONFIG_PATCHES_REALISTICACCEL, RealisticAccelerationChanged), + SDT_BOOL(GameSettings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_PATCHES_FORBID_90_DEG, NULL), + SDT_BOOL(GameSettings, vehicle.mammoth_trains, 0,NN, true, STR_CONFIG_PATCHES_MAMMOTHTRAINS, NULL), + SDT_BOOL(GameSettings, order.gotodepot, 0, 0, true, STR_CONFIG_PATCHES_GOTODEPOT, NULL), + SDT_BOOL(GameSettings, pf.roadveh_queue, 0, 0, true, STR_CONFIG_PATCHES_ROADVEH_QUEUE, NULL), + + SDT_CONDBOOL(GameSettings, pf.new_pathfinding_all, 0, 86, 0, 0, false, STR_NULL, NULL), + SDT_CONDBOOL(GameSettings, pf.yapf.ship_use_yapf, 28, 86, 0, 0, false, STR_NULL, NULL), + SDT_CONDBOOL(GameSettings, pf.yapf.road_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL), + SDT_CONDBOOL(GameSettings, pf.yapf.rail_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL), + + SDT_CONDVAR(GameSettings, pf.pathfinder_for_trains, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS, NULL), + SDT_CONDVAR(GameSettings, pf.pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH, NULL), + SDT_CONDVAR(GameSettings, pf.pathfinder_for_ships, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS, NULL), + + SDT_BOOL(GameSettings, vehicle.never_expire_vehicles, 0,NN, false, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, NULL), + SDT_VAR(GameSettings, vehicle.max_trains, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS, RedrawScreen), + SDT_VAR(GameSettings, vehicle.max_roadveh, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, RedrawScreen), + SDT_VAR(GameSettings, vehicle.max_aircraft, SLE_UINT16, 0, 0, 200, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, RedrawScreen), + SDT_VAR(GameSettings, vehicle.max_ships, SLE_UINT16, 0, 0, 300, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS, RedrawScreen), + SDT_BOOL(GameSettings, vehicle.servint_ispercent, 0, 0, false, STR_CONFIG_PATCHES_SERVINT_ISPERCENT, CheckInterval), + SDT_VAR(GameSettings, vehicle.servint_trains, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, InValidateDetailsWindow), + SDT_VAR(GameSettings, vehicle.servint_roadveh, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, InValidateDetailsWindow), + SDT_VAR(GameSettings, vehicle.servint_ships, SLE_UINT16, 0,D0, 360, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, InValidateDetailsWindow), + SDT_VAR(GameSettings, vehicle.servint_aircraft, SLE_UINT16, 0,D0, 100, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, InValidateDetailsWindow), + SDT_BOOL(GameSettings, order.no_servicing_if_no_breakdowns, 0, 0, false, STR_CONFIG_PATCHES_NOSERVICE, NULL), + SDT_BOOL(GameSettings, vehicle.wagon_speed_limits, 0,NN, true, STR_CONFIG_PATCHES_WAGONSPEEDLIMITS, UpdateConsists), + SDT_CONDBOOL(GameSettings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DISABLE_ELRAILS, SettingsDisableElrail), + SDT_CONDVAR(GameSettings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL), + SDT_CONDBOOL(GameSettings, order.timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_TIMETABLE_ALLOW, NULL), + SDT_CONDVAR(GameSettings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1, 4, 0, STR_CONFIG_PATCHES_PLANE_SPEED, NULL), + SDT_CONDBOOL(GameSettings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DYNAMIC_ENGINES, NULL), + + SDT_BOOL(GameSettings, station.join_stations, 0, 0, true, STR_CONFIG_PATCHES_JOINSTATIONS, NULL), + SDTC_CONDBOOL( gui.sg_full_load_any, 0, 92, 0, 0 , true, STR_NULL, NULL), + SDT_BOOL(GameSettings, order.improved_load, 0,NN, true, STR_CONFIG_PATCHES_IMPROVEDLOAD, NULL), + SDT_BOOL(GameSettings, order.selectgoods, 0, 0, true, STR_CONFIG_PATCHES_SELECTGOODS, NULL), + SDTC_CONDBOOL( gui.sg_new_nonstop, 0, 92, 0, 0, false, STR_NULL, NULL), + SDT_BOOL(GameSettings, station.nonuniform_stations, 0,NN, true, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, NULL), + SDT_VAR(GameSettings, station.station_spread, SLE_UINT8, 0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD, InvalidateStationBuildWindow), + SDT_BOOL(GameSettings, order.serviceathelipad, 0, 0, true, STR_CONFIG_PATCHES_SERVICEATHELIPAD, NULL), + SDT_BOOL(GameSettings, station.modified_catchment, 0, 0, true, STR_CONFIG_PATCHES_CATCHMENT, NULL), + SDT_CONDBOOL(GameSettings, order.gradual_loading, 40, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_GRADUAL_LOADING, NULL), + SDT_CONDBOOL(GameSettings, construction.road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL), + SDT_CONDBOOL(GameSettings, station.adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL), + SDT_CONDBOOL(GameSettings, economy.station_noise_level, 96, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_NOISE_LEVEL, InvalidateTownViewWindow), + + SDT_BOOL(GameSettings, economy.inflation, 0, 0, true, STR_CONFIG_PATCHES_INFLATION, NULL), + SDT_VAR(GameSettings, construction.raw_industry_construction, SLE_UINT8, 0,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow), + SDT_BOOL(GameSettings, economy.multiple_industry_per_town, 0, 0, false, STR_CONFIG_PATCHES_MULTIPINDTOWN, NULL), + SDT_BOOL(GameSettings, economy.same_industry_close, 0, 0, false, STR_CONFIG_PATCHES_SAMEINDCLOSE, NULL), + SDT_BOOL(GameSettings, economy.bribe, 0, 0, true, STR_CONFIG_PATCHES_BRIBE, NULL), + SDT_CONDBOOL(GameSettings, economy.exclusive_rights, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE, NULL), + SDT_CONDBOOL(GameSettings, economy.give_money, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY, NULL), + SDT_VAR(GameSettings, game_creation.snow_line_height, SLE_UINT8, 0, 0, 7, 2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, NULL), + SDTC_VAR( gui.colored_news_year, SLE_INT32, 0,NC, 2000,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_COLORED_NEWS_YEAR, NULL), + SDT_VAR(GameSettings, game_creation.starting_year, SLE_INT32, 0,NC, 1950,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_STARTING_YEAR, NULL), + SDTC_VAR( gui.ending_year, SLE_INT32, 0,NC|NO,2051,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_ENDING_YEAR, NULL), + SDT_BOOL(GameSettings, economy.smooth_economy, 0, 0, true, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, NULL), + SDT_BOOL(GameSettings, economy.allow_shares, 0, 0, false, STR_CONFIG_PATCHES_ALLOW_SHARES, NULL), + SDT_CONDVAR(GameSettings, economy.town_growth_rate, SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0, 4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH, NULL), + SDT_CONDVAR(GameSettings, economy.larger_towns, SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS, NULL), + SDT_CONDVAR(GameSettings, economy.initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0, 2, 1, 10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL), + SDT_CONDBOOL(GameSettings, economy.mod_road_rebuild, 77, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_MODIFIED_ROAD_REBUILD, NULL), + + SDT_BOOL(GameSettings, ai.ainew_active, 0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE, AiNew_PatchActive_Warning), + SDT_BOOL(GameSettings, ai.ai_in_multiplayer, 0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning), + SDT_BOOL(GameSettings, ai.ai_disable_veh_train, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, NULL), + SDT_BOOL(GameSettings, ai.ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL), + SDT_BOOL(GameSettings, ai.ai_disable_veh_aircraft, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT, NULL), + SDT_BOOL(GameSettings, ai.ai_disable_veh_ship, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, NULL), + + SDT_VAR(GameSettings, vehicle.extend_vehicle_life, SLE_UINT8, 0, 0, 0, 0, 100, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, economy.dist_local_authority, SLE_UINT8, 0, 0, 20, 5, 60, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.wait_oneway_signal, SLE_UINT8, 0, 0, 15, 2, 100, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.wait_twoway_signal, SLE_UINT8, 0, 0, 41, 2, 100, 0, STR_NULL, NULL), + SDT_CONDLISTO(GameSettings, economy.town_noise_population, 3, SLE_UINT16, 96, SL_MAX_VERSION, 0,D0, "800,2000,4000", STR_NULL, NULL, CheckNoiseToleranceLevel), + + SDT_VAR(GameSettings, pf.opf.pf_maxlength, SLE_UINT16, 0, 0, 4096, 64, 65535, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.opf.pf_maxdepth, SLE_UINT8, 0, 0, 48, 4, 255, 0, STR_NULL, NULL), + + SDT_VAR(GameSettings, pf.npf.npf_max_search_nodes, SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_rail_firstred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_rail_firstred_exit_penalty, SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_rail_lastred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_rail_station_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_rail_slope_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_rail_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_rail_depot_reverse_penalty, SLE_UINT, 0, 0, ( 50 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_buoy_penalty, SLE_UINT, 0, 0, ( 2 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_water_curve_penalty, SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4), 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_road_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL), + SDT_VAR(GameSettings, pf.npf.npf_crossing_penalty, SLE_UINT, 0, 0, ( 3 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.npf.npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, ( 8 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL), + + + SDT_CONDBOOL(GameSettings, pf.yapf.disable_node_optimization, 28, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.max_search_nodes, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000, 500, 1000000, 0, STR_NULL, NULL), + SDT_CONDBOOL(GameSettings, pf.yapf.rail_firstred_twoway_eol, 28, SL_MAX_VERSION, 0, 0, true, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_firstred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_firstred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_lastred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_lastred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_station_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 30 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_slope_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_curve45_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_curve90_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 6 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_depot_reverse_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 50 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_crossing_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10, 1, 100, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p0, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 500, -1000000, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p1, SLE_INT, 28, SL_MAX_VERSION, 0, 0, -100, -1000000, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p2, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 5, -1000000, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_longer_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_longer_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_shorter_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.road_slope_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.road_curve_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.road_crossing_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, pf.yapf.road_stop_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL), + + SDT_CONDVAR(GameSettings, game_creation.land_generator, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 1, 0, STR_CONFIG_PATCHES_LAND_GENERATOR, NULL), + SDT_CONDVAR(GameSettings, game_creation.oil_refinery_limit, SLE_UINT8, 30, SL_MAX_VERSION, 0, 0, 32, 12, 48, 0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE, NULL), + SDT_CONDVAR(GameSettings, game_creation.tgen_smoothness, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 3, 0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN, NULL), + SDT_CONDVAR(GameSettings, game_creation.generation_seed, SLE_UINT32, 30, SL_MAX_VERSION, 0, 0, GENERATE_NEW_SEED, 0, UINT32_MAX, 0, STR_NULL, NULL), + SDT_CONDVAR(GameSettings, game_creation.tree_placer, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_TREE_PLACER, NULL), + SDT_VAR(GameSettings, game_creation.heightmap_rotation, SLE_UINT8, S,MS, 0, 0, 1, 0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION, NULL), + SDT_VAR(GameSettings, game_creation.se_flat_world_height, SLE_UINT8, S, 0, 0, 0, 15, 0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT, NULL), + + SDT_VAR(GameSettings, game_creation.map_x, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X, NULL), + SDT_VAR(GameSettings, game_creation.map_y, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y, NULL), + +SDTC_CONDOMANY( gui.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL), +SDTC_CONDOMANY( gui.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL), /***************************************************************************/ /* Unsaved patch variables. */ - SDT_OMANY(Settings, gui.autosave, SLE_UINT8, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL), - SDT_BOOL(Settings, gui.vehicle_speed, S, 0, true, STR_CONFIG_PATCHES_VEHICLESPEED, NULL), - SDT_BOOL(Settings, gui.status_long_date, S, 0, true, STR_CONFIG_PATCHES_LONGDATE, NULL), - SDT_BOOL(Settings, gui.show_finances, S, 0, true, STR_CONFIG_PATCHES_SHOWFINANCES, NULL), - SDT_BOOL(Settings, gui.autoscroll, S, 0, false, STR_CONFIG_PATCHES_AUTOSCROLL, NULL), - SDT_BOOL(Settings, gui.reverse_scroll, S, 0, false, STR_CONFIG_PATCHES_REVERSE_SCROLLING, NULL), - SDT_BOOL(Settings, gui.smooth_scroll, S, 0, false, STR_CONFIG_PATCHES_SMOOTH_SCROLLING, NULL), - SDT_BOOL(Settings, gui.measure_tooltip, S, 0, false, STR_CONFIG_PATCHES_MEASURE_TOOLTIP, NULL), - SDT_VAR(Settings, gui.errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, NULL), - SDT_VAR(Settings, gui.toolbar_pos, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS, v_PositionMainToolbar), - SDT_VAR(Settings, gui.window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS, NULL), - SDT_BOOL(Settings, gui.population_in_label, S, 0, true, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, PopulationInLabelActive), - SDT_BOOL(Settings, gui.link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR, NULL), - SDT_VAR(Settings, gui.liveries, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen), - SDT_BOOL(Settings, gui.prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL), - SDT_VAR(Settings, gui.scrollwheel_scrolling, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL), - SDT_VAR(Settings, gui.scrollwheel_multiplier, SLE_UINT8, S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER, NULL), - SDT_BOOL(Settings, gui.pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL), - SDT_VAR(Settings, gui.advanced_vehicle_list, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS, NULL), - SDT_BOOL(Settings, gui.timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL), - SDT_VAR(Settings, gui.loading_indicators, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS, RedrawScreen), - SDT_VAR(Settings, gui.default_rail_type, SLE_UINT8, S,MS, 4, 0, 6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE, NULL), - SDT_BOOL(Settings, gui.enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, CloseSignalGUI), - SDT_VAR(Settings, gui.drag_signals_density, SLE_UINT8, S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, DragSignalsDensityChanged), - SDT_VAR(Settings, gui.semaphore_build_before, SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant), - SDT_BOOL(Settings, gui.train_income_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_INCOME_LESS, NULL), - SDT_VAR(Settings, gui.order_review_system, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW, NULL), - SDT_BOOL(Settings, gui.lost_train_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_LOST_TRAIN, NULL), - SDT_BOOL(Settings, gui.autorenew, S, 0, false, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE, EngineRenewUpdate), - SDT_VAR(Settings, gui.autorenew_months, SLE_INT16, S, 0, 6, -12, 12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, EngineRenewMonthsUpdate), - SDT_VAR(Settings, gui.autorenew_money, SLE_UINT, S,CR,100000, 0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY, EngineRenewMoneyUpdate), - SDT_BOOL(Settings, gui.always_build_infrastructure, S, 0, false, STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen), - SDT_BOOL(Settings, gui.new_nonstop, S, 0, false, STR_CONFIG_PATCHES_NEW_NONSTOP, NULL), - SDT_BOOL(Settings, gui.keep_all_autosave, S, 0, false, STR_NULL, NULL), - SDT_BOOL(Settings, gui.autosave_on_exit, S, 0, false, STR_NULL, NULL), - SDT_VAR(Settings, gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL), - SDT_BOOL(Settings, gui.bridge_pillars, S, 0, true, STR_NULL, NULL), - SDT_BOOL(Settings, gui.auto_euro, S, 0, true, STR_NULL, NULL), - SDT_VAR(Settings, gui.news_message_timeout, SLE_UINT8, S, 0, 2, 1, 255, 0, STR_NULL, NULL), - - SDT_VAR(Settings, game_creation.map_x, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X, NULL), - SDT_VAR(Settings, game_creation.map_y, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y, NULL), + SDTC_OMANY(gui.autosave, SLE_UINT8, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL), + SDTC_BOOL(gui.vehicle_speed, S, 0, true, STR_CONFIG_PATCHES_VEHICLESPEED, NULL), + SDTC_BOOL(gui.status_long_date, S, 0, true, STR_CONFIG_PATCHES_LONGDATE, NULL), + SDTC_BOOL(gui.show_finances, S, 0, true, STR_CONFIG_PATCHES_SHOWFINANCES, NULL), + SDTC_BOOL(gui.autoscroll, S, 0, false, STR_CONFIG_PATCHES_AUTOSCROLL, NULL), + SDTC_BOOL(gui.reverse_scroll, S, 0, false, STR_CONFIG_PATCHES_REVERSE_SCROLLING, NULL), + SDTC_BOOL(gui.smooth_scroll, S, 0, false, STR_CONFIG_PATCHES_SMOOTH_SCROLLING, NULL), + SDTC_BOOL(gui.measure_tooltip, S, 0, false, STR_CONFIG_PATCHES_MEASURE_TOOLTIP, NULL), + SDTC_VAR(gui.errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, NULL), + SDTC_VAR(gui.toolbar_pos, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS, v_PositionMainToolbar), + SDTC_VAR(gui.window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS, NULL), + SDTC_BOOL(gui.population_in_label, S, 0, true, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, PopulationInLabelActive), + SDTC_BOOL(gui.link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR, NULL), + SDTC_VAR(gui.liveries, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen), + SDTC_BOOL(gui.prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL), + SDTC_VAR(gui.scrollwheel_scrolling, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL), + SDTC_VAR(gui.scrollwheel_multiplier, SLE_UINT8, S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER, NULL), + SDTC_BOOL(gui.pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL), + SDTC_VAR(gui.advanced_vehicle_list, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS, NULL), + SDTC_BOOL(gui.timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL), + SDTC_VAR(gui.loading_indicators, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS, RedrawScreen), + SDTC_VAR(gui.default_rail_type, SLE_UINT8, S,MS, 4, 0, 6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE, NULL), + SDTC_BOOL(gui.enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, CloseSignalGUI), + SDTC_VAR(gui.drag_signals_density, SLE_UINT8, S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, DragSignalsDensityChanged), + SDTC_VAR(gui.semaphore_build_before, SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant), + SDTC_BOOL(gui.train_income_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_INCOME_LESS, NULL), + SDTC_VAR(gui.order_review_system, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW, NULL), + SDTC_BOOL(gui.lost_train_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_LOST_TRAIN, NULL), + SDTC_BOOL(gui.autorenew, S, 0, false, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE, EngineRenewUpdate), + SDTC_VAR(gui.autorenew_months, SLE_INT16, S, 0, 6, -12, 12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, EngineRenewMonthsUpdate), + SDTC_VAR(gui.autorenew_money, SLE_UINT, S,CR,100000, 0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY, EngineRenewMoneyUpdate), + SDTC_BOOL(gui.always_build_infrastructure, S, 0, false, STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen), + SDTC_BOOL(gui.new_nonstop, S, 0, false, STR_CONFIG_PATCHES_NEW_NONSTOP, NULL), + SDTC_BOOL(gui.keep_all_autosave, S, 0, false, STR_NULL, NULL), + SDTC_BOOL(gui.autosave_on_exit, S, 0, false, STR_NULL, NULL), + SDTC_VAR(gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL), + SDTC_BOOL(gui.bridge_pillars, S, 0, true, STR_NULL, NULL), + SDTC_BOOL(gui.auto_euro, S, 0, true, STR_NULL, NULL), + SDTC_VAR(gui.news_message_timeout, SLE_UINT8, S, 0, 2, 1, 255, 0, STR_NULL, NULL), /* * Since the network code (CmdChangePatchSetting and friends) use the index in this array to decide @@ -1768,7 +1795,7 @@ const SettingDesc _patch_settings[] = { #ifdef __APPLE__ /* We might need to emulate a right mouse button on mac */ - SDT_VAR(Settings, gui.right_mouse_btn_emulation, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL), + SDTC_VAR(gui.right_mouse_btn_emulation, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL), #endif SDT_END() @@ -1824,7 +1851,7 @@ static void HandleOldDiffCustom(bool savegame) for (uint i = 0; i < options_to_load; i++) { const SettingDesc *sd = &_patch_settings[i]; - void *var = GetVariableAddress(savegame ? &_settings : &_settings_newgame, &sd->save); + void *var = GetVariableAddress(savegame ? &_settings_game : &_settings_newgame, &sd->save); Write_ValidateSetting(var, sd, (int32)((i == 4 ? 1000 : 1) * _old_diff_custom[i])); } } @@ -2068,7 +2095,7 @@ CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint3 if ((sd->desc.flags & SGF_NEWGAME_ONLY) && _game_mode != GM_MENU) return CMD_ERROR; if (flags & DC_EXEC) { - Settings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings; + GameSettings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game; void *var = GetVariableAddress(s, &sd->save); Write_ValidateSetting(var, sd, (int32)p2); if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv)); @@ -2086,7 +2113,7 @@ CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint3 * This only affects patch-members that are not needed to be the same on all * clients in a network game. * @param value new value of the patch */ -bool SetPatchValue(uint index, const Settings *object, int32 value) +bool SetPatchValue(uint index, int32 value) { const SettingDesc *sd = &_patch_settings[index]; /* If an item is player-based, we do not send it over the network @@ -2094,7 +2121,7 @@ bool SetPatchValue(uint index, const Settings *object, int32 value) * of patches because changing a player-based setting in a game also * changes its defaults. At least that is the convention we have chosen */ if (sd->save.conv & SLF_NETWORK_NO) { - void *var = GetVariableAddress(object, &sd->save); + void *var = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game, &sd->save); Write_ValidateSetting(var, sd, value); if (_game_mode != GM_MENU) { @@ -2150,10 +2177,10 @@ bool IConsoleSetPatchSetting(const char *name, int32 value) return true; } - Settings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings; + GameSettings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game; ptr = GetVariableAddress(s, &sd->save); - success = SetPatchValue(index, s, value); + success = SetPatchValue(index, value); return success; } @@ -2169,7 +2196,7 @@ void IConsoleGetPatchSetting(const char *name) return; } - ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings, &sd->save); + ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game, &sd->save); if (sd->desc.cmd == SDT_BOOLX) { snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off"); @@ -2187,7 +2214,7 @@ void IConsoleListPatches() for (const SettingDesc *sd = _patch_settings; sd->save.cmd != SL_END; sd++) { char value[80]; - const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings, &sd->save); + const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game, &sd->save); if (sd->desc.cmd == SDT_BOOLX) { snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off"); @@ -2208,7 +2235,7 @@ static void LoadSettings(const SettingDesc *osd, void *object) { for (; osd->save.cmd != SL_END; osd++) { const SaveLoad *sld = &osd->save; - void *ptr = GetVariableAddress(sld->global ? NULL : object, sld); + void *ptr = GetVariableAddress(object, sld); if (!SlObjectMember(ptr, sld)) continue; } @@ -2259,7 +2286,7 @@ static void Load_OPTS() * a networking environment. This ensures for example that the local * autosave-frequency stays when joining a network-server */ PrepareOldDiffCustom(); - LoadSettings(_gameopt_settings, &_settings); + LoadSettings(_gameopt_settings, &_settings_game); HandleOldDiffCustom(true); } @@ -2268,12 +2295,12 @@ static void Load_PATS() /* Copy over default setting since some might not get loaded in * a networking environment. This ensures for example that the local * signal_side stays when joining a network-server */ - LoadSettings(_patch_settings, &_settings); + LoadSettings(_patch_settings, &_settings_game); } static void Save_PATS() { - SaveSettings(_patch_settings, &_settings); + SaveSettings(_patch_settings, &_settings_game); } void CheckConfig() -- cgit v1.2.3-54-g00ecf