From a5843149b5c134c5712f98c2c25ee994d2739243 Mon Sep 17 00:00:00 2001 From: alberth Date: Sun, 1 Mar 2015 08:17:14 +0000 Subject: (svn r27174) -Feature[FS#6236]: Display relative offset changes in the sprite aligner (juzza1). --- src/script/api/game/game_window.hpp.sq | 4 +++- src/script/api/script_window.hpp | 4 +++- 2 files changed, 6 insertions(+), 2 deletions(-) (limited to 'src/script') diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq index 8fb5377a1..23627ca66 100644 --- a/src/script/api/game/game_window.hpp.sq +++ b/src/script/api/game/game_window.hpp.sq @@ -774,10 +774,12 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_RIGHT, "WID_SA_RIGHT"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_DOWN, "WID_SA_DOWN"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_SPRITE, "WID_SA_SPRITE"); - SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_OFFSETS, "WID_SA_OFFSETS"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_OFFSETS_ABS, "WID_SA_OFFSETS_ABS"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_OFFSETS_REL, "WID_SA_OFFSETS_REL"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_PICKER, "WID_SA_PICKER"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_LIST, "WID_SA_LIST"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_SCROLLBAR, "WID_SA_SCROLLBAR"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_RESET_REL, "WID_SA_RESET_REL"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_SHOW_NUMPAR, "WID_NP_SHOW_NUMPAR"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR_DEC, "WID_NP_NUMPAR_DEC"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR_INC, "WID_NP_NUMPAR_INC"); diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp index 300b38d60..f1d2c5b19 100644 --- a/src/script/api/script_window.hpp +++ b/src/script/api/script_window.hpp @@ -1800,10 +1800,12 @@ public: WID_SA_RIGHT = ::WID_SA_RIGHT, ///< Move the sprite to the right. WID_SA_DOWN = ::WID_SA_DOWN, ///< Move the sprite down. WID_SA_SPRITE = ::WID_SA_SPRITE, ///< The actual sprite. - WID_SA_OFFSETS = ::WID_SA_OFFSETS, ///< The sprite offsets. + WID_SA_OFFSETS_ABS = ::WID_SA_OFFSETS_ABS, ///< The sprite offsets (absolute). + WID_SA_OFFSETS_REL = ::WID_SA_OFFSETS_REL, ///< The sprite offsets (relative). WID_SA_PICKER = ::WID_SA_PICKER, ///< Sprite picker. WID_SA_LIST = ::WID_SA_LIST, ///< Queried sprite list. WID_SA_SCROLLBAR = ::WID_SA_SCROLLBAR, ///< Scrollbar for sprite list. + WID_SA_RESET_REL = ::WID_SA_RESET_REL, ///< Reset relative sprite offset }; /* automatically generated from ../../widgets/newgrf_widget.h */ -- cgit v1.2.3-54-g00ecf