From 37de87812994be72399a9588473ece1c514397c0 Mon Sep 17 00:00:00 2001 From: SamuXarick <43006711+SamuXarick@users.noreply.github.com> Date: Tue, 14 Sep 2021 21:06:55 +0100 Subject: Feature: [AI/GS] Missing water related functions and objects (#8390) --- src/script/api/script_tile.hpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'src/script/api/script_tile.hpp') diff --git a/src/script/api/script_tile.hpp b/src/script/api/script_tile.hpp index 423044b21..4ee12c691 100644 --- a/src/script/api/script_tile.hpp +++ b/src/script/api/script_tile.hpp @@ -119,6 +119,7 @@ public: BT_CLEAR_ROCKY, ///< Clear a tile with rocks BT_CLEAR_FIELDS, ///< Clear a tile with farm fields BT_CLEAR_HOUSE, ///< Clear a tile with a house + BT_CLEAR_WATER, ///< Clear a tile with either river or sea }; /** @@ -158,11 +159,28 @@ public: */ static bool IsBuildableRectangle(TileIndex tile, uint width, uint height); + /** + * Checks whether the given tile is actually a sea tile. + * @param tile The tile to check on. + * @pre ScriptMap::IsValidTile(tile). + * @return True if and only if the tile is a sea tile. + */ + static bool IsSeaTile(TileIndex tile); + + /** + * Checks whether the given tile is actually a river tile. + * @param tile The tile to check on. + * @pre ScriptMap::IsValidTile(tile). + * @return True if and only if the tile is a river tile. + */ + static bool IsRiverTile(TileIndex tile); + /** * Checks whether the given tile is actually a water tile. * @param tile The tile to check on. * @pre ScriptMap::IsValidTile(tile). * @return True if and only if the tile is a water tile. + * @note Returns false when a buoy is on the tile. */ static bool IsWaterTile(TileIndex tile); -- cgit v1.2.3-70-g09d2