From 67ab3108d6b4ca9676871cabdae3ed187d51393d Mon Sep 17 00:00:00 2001 From: zuu Date: Thu, 19 Sep 2013 18:48:05 +0000 Subject: (svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns --- src/script/api/game/game_town.hpp.sq | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/script/api/game') diff --git a/src/script/api/game/game_town.hpp.sq b/src/script/api/game/game_town.hpp.sq index ddd80c59d..af5b15944 100644 --- a/src/script/api/game/game_town.hpp.sq +++ b/src/script/api/game/game_town.hpp.sq @@ -44,10 +44,15 @@ void SQGSTown_Register(Squirrel *engine) SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_2x2, "ROAD_LAYOUT_2x2"); SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_3x3, "ROAD_LAYOUT_3x3"); SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_INVALID, "ROAD_LAYOUT_INVALID"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_SMALL, "TOWN_SIZE_SMALL"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_MEDIUM, "TOWN_SIZE_MEDIUM"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_LARGE, "TOWN_SIZE_LARGE"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_INVALID, "TOWN_SIZE_INVALID"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, "."); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsValidTown, "IsValidTown", 2, ".i"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetName, "GetName", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetName, "SetName", 3, ".i."); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetText, "SetText", 3, ".i."); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetPopulation, "GetPopulation", 2, ".i"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetHouseCount, "GetHouseCount", 2, ".i"); @@ -71,6 +76,7 @@ void SQGSTown_Register(Squirrel *engine) SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsActionAvailable, "IsActionAvailable", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::PerformTownAction, "PerformTownAction", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::ExpandTown, "ExpandTown", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::FoundTown, "FoundTown", 6, ".iibi."); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRating, "GetRating", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetAllowedNoise, "GetAllowedNoise", 2, ".i"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRoadLayout, "GetRoadLayout", 2, ".i"); -- cgit v1.2.3-54-g00ecf