From 894216083d3f0b7c01ad705c253723e948297138 Mon Sep 17 00:00:00 2001 From: truebrain Date: Mon, 19 Dec 2011 21:00:48 +0000 Subject: (svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only) --- src/script/api/game/game_viewport.hpp.sq | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 src/script/api/game/game_viewport.hpp.sq (limited to 'src/script/api/game/game_viewport.hpp.sq') diff --git a/src/script/api/game/game_viewport.hpp.sq b/src/script/api/game/game_viewport.hpp.sq new file mode 100644 index 000000000..d313f0d75 --- /dev/null +++ b/src/script/api/game/game_viewport.hpp.sq @@ -0,0 +1,27 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_viewport.hpp" +#include "../template/template_viewport.hpp.sq" + + +template <> const char *GetClassName() { return "GSViewport"; } + +void SQGSViewport_Register(Squirrel *engine) +{ + DefSQClass SQGSViewport("GSViewport"); + SQGSViewport.PreRegister(engine); + SQGSViewport.AddConstructor(engine, "x"); + + SQGSViewport.DefSQStaticMethod(engine, &ScriptViewport::ScrollTo, "ScrollTo", 2, ".i"); + + SQGSViewport.PostRegister(engine); +} -- cgit v1.2.3-70-g09d2