From d9b4d92050b90aa1d73d7e5bc3dc54b384b80b5b Mon Sep 17 00:00:00 2001 From: frosch Date: Sun, 13 Jun 2010 14:15:58 +0000 Subject: (svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK. --- src/saveload/newgrf_sl.cpp | 19 +++++++++++++++---- src/saveload/saveload.cpp | 5 ++++- 2 files changed, 19 insertions(+), 5 deletions(-) (limited to 'src/saveload') diff --git a/src/saveload/newgrf_sl.cpp b/src/saveload/newgrf_sl.cpp index 8dbebcce5..735306c3c 100644 --- a/src/saveload/newgrf_sl.cpp +++ b/src/saveload/newgrf_sl.cpp @@ -14,6 +14,7 @@ #include "../core/bitmath_func.hpp" #include "../core/alloc_func.hpp" #include "../gfx_func.h" +#include "../fios.h" #include "saveload.h" @@ -40,20 +41,30 @@ static void Save_NGRF() } -static void Load_NGRF() +static void Load_NGRF_common(GRFConfig *&grfconfig) { - ClearGRFConfigList(&_grfconfig); + ClearGRFConfigList(&grfconfig); while (SlIterateArray() != -1) { GRFConfig *c = new GRFConfig(); SlObject(c, _grfconfig_desc); if (CheckSavegameVersion(101)) c->windows_paletted = (_use_palette == PAL_WINDOWS); - AppendToGRFConfigList(&_grfconfig, c); + AppendToGRFConfigList(&grfconfig, c); } +} + +static void Load_NGRF() +{ + Load_NGRF_common(_grfconfig); /* Append static NewGRF configuration */ AppendStaticGRFConfigs(&_grfconfig); } +static void Check_NGRF() +{ + Load_NGRF_common(_load_check_data.grfconfig); +} + extern const ChunkHandler _newgrf_chunk_handlers[] = { - { 'NGRF', Save_NGRF, Load_NGRF, NULL, NULL, CH_ARRAY | CH_LAST } + { 'NGRF', Save_NGRF, Load_NGRF, NULL, Check_NGRF, CH_ARRAY | CH_LAST } }; diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 1c3687162..c002f87dd 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -2123,7 +2123,10 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb, boo _savegame_type = SGT_OTTD; - if (mode != SL_LOAD_CHECK) { + if (mode == SL_LOAD_CHECK) { + /* The only part from AfterLoadGame() we need */ + _load_check_data.grf_compatibility = IsGoodGRFConfigList(_load_check_data.grfconfig); + } else { GamelogStartAction(GLAT_LOAD); /* After loading fix up savegame for any internal changes that -- cgit v1.2.3-54-g00ecf