From c8f19a608da349bdb22e286054daa08d049baf84 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 12 Aug 2011 18:34:09 +0000 Subject: (svn r22736) -Codechange: constify some numbers --- src/saveload/strings_sl.cpp | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'src/saveload') diff --git a/src/saveload/strings_sl.cpp b/src/saveload/strings_sl.cpp index 07a8ddd9f..6869a1af6 100644 --- a/src/saveload/strings_sl.cpp +++ b/src/saveload/strings_sl.cpp @@ -15,6 +15,10 @@ #include "table/strings.h" +static const int NUM_OLD_STRINGS = 512; ///< The number of custom strings stored in old savegames. +static const int LEN_OLD_STRINGS = 32; ///< The number of characters per string. +static const int LEN_OLD_STRINGS_TTO = 24; ///< The number of characters per string in TTO savegames. + /** * Remap a string ID from the old format to the new format * @param s StringID that requires remapping @@ -57,10 +61,9 @@ char *CopyFromOldName(StringID id) if (GB(id, 11, 5) != 15) return NULL; if (IsSavegameVersionBefore(37)) { - /* Old names were 24/32 characters long, so 128 characters should be - * plenty to allow for expansion when converted to UTF-8. */ - char tmp[128]; - uint offs = _savegame_type == SGT_TTO ? 24 * GB(id, 0, 8) : 32 * GB(id, 0, 9); + /* Allow for expansion when converted to UTF-8. */ + char tmp[LEN_OLD_STRINGS * MAX_CHAR_LENGTH]; + uint offs = _savegame_type == SGT_TTO ? LEN_OLD_STRINGS_TTO * GB(id, 0, 8) : LEN_OLD_STRINGS * GB(id, 0, 9); const char *strfrom = &_old_name_array[offs]; char *strto = tmp; @@ -92,7 +95,7 @@ char *CopyFromOldName(StringID id) return strdup(tmp); } else { /* Name will already be in UTF-8. */ - return strdup(&_old_name_array[32 * GB(id, 0, 9)]); + return strdup(&_old_name_array[LEN_OLD_STRINGS * GB(id, 0, 9)]); } } @@ -112,7 +115,7 @@ void ResetOldNames() void InitializeOldNames() { free(_old_name_array); - _old_name_array = CallocT(512 * 32); // 200 * 24 would be enough for TTO savegames + _old_name_array = CallocT(NUM_OLD_STRINGS * LEN_OLD_STRINGS); // 200 * 24 would be enough for TTO savegames } /** @@ -123,7 +126,7 @@ static void Load_NAME() int index; while ((index = SlIterateArray()) != -1) { - SlArray(&_old_name_array[32 * index], SlGetFieldLength(), SLE_UINT8); + SlArray(&_old_name_array[LEN_OLD_STRINGS * index], SlGetFieldLength(), SLE_UINT8); } } -- cgit v1.2.3-70-g09d2