From 55ddce8da2b6993fa1228a8935526d40fc44de46 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 10 Sep 2009 14:33:07 +0000 Subject: (svn r17493) -Codechange: store the depot index on the map --- src/saveload/afterload.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/saveload') diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 4a122d005..b1d2625d5 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -13,6 +13,7 @@ #include "../void_map.h" #include "../signs_base.h" #include "../roadstop_base.h" +#include "../depot_base.h" #include "../window_func.h" #include "../fios.h" #include "../train.h" @@ -1951,6 +1952,14 @@ bool AfterLoadGame() FOR_ALL_STATIONS(st) UpdateStationAcceptance(st, false); } + if (CheckSavegameVersion(128)) { + const Depot *d; + FOR_ALL_DEPOTS(d) { + _m[d->xy].m2 = d->index; + if (IsTileType(d->xy, MP_WATER)) _m[GetOtherShipDepotTile(d->xy)].m2 = d->index; + } + } + AfterLoadLabelMaps(); GamelogPrintDebug(1); -- cgit v1.2.3-54-g00ecf