From 2a2aa282e5782cead453bf74b1866e22f125fbb8 Mon Sep 17 00:00:00 2001 From: smatz Date: Tue, 20 Jan 2009 15:23:58 +0000 Subject: (svn r15169) -Revert (r11271): it was broken by r12924, and the issue is fixed again in r12948 in a cleaner way --- src/saveload/oldloader.cpp | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'src/saveload') diff --git a/src/saveload/oldloader.cpp b/src/saveload/oldloader.cpp index 70d159202..0490409bd 100644 --- a/src/saveload/oldloader.cpp +++ b/src/saveload/oldloader.cpp @@ -1532,16 +1532,6 @@ static bool LoadOldMain(LoadgameState *ls) /* Remap some pointers */ _cur_town_ctr = REMAP_TOWN_IDX(_old_cur_town_ctr); - /* Make sure the available engines are really available, otherwise - * we will get a "new vehicle"-spree. */ - Engine *e; - FOR_ALL_ENGINES(e) { - if (_date >= (e->intro_date + DAYS_IN_YEAR)) { - e->flags = (e->flags & ~ENGINE_EXCLUSIVE_PREVIEW) | ENGINE_AVAILABLE; - e->company_avail = (CompanyMask)-1; - } - } - /* Fix the game to be compatible with OpenTTD */ FixOldTowns(); FixOldVehicles(); -- cgit v1.2.3-70-g09d2