From 1b9139efe8023daf53bbe8cf978ecb9184f5f278 Mon Sep 17 00:00:00 2001 From: frosch Date: Sun, 26 Feb 2017 20:31:02 +0000 Subject: (svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default. --- src/saveload/afterload.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/saveload') diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index de3f7ccff..8b5967175 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -718,12 +718,14 @@ bool AfterLoadGame() if (IsSavegameVersionBefore(95)) _settings_game.vehicle.dynamic_engines = 0; if (IsSavegameVersionBefore(96)) _settings_game.economy.station_noise_level = false; if (IsSavegameVersionBefore(133)) { - _settings_game.vehicle.roadveh_acceleration_model = 0; _settings_game.vehicle.train_slope_steepness = 3; } if (IsSavegameVersionBefore(134)) _settings_game.economy.feeder_payment_share = 75; if (IsSavegameVersionBefore(138)) _settings_game.vehicle.plane_crashes = 2; - if (IsSavegameVersionBefore(139)) _settings_game.vehicle.roadveh_slope_steepness = 7; + if (IsSavegameVersionBefore(139)) { + _settings_game.vehicle.roadveh_acceleration_model = 0; + _settings_game.vehicle.roadveh_slope_steepness = 7; + } if (IsSavegameVersionBefore(143)) _settings_game.economy.allow_town_level_crossings = true; if (IsSavegameVersionBefore(159)) { _settings_game.vehicle.max_train_length = 50; -- cgit v1.2.3-70-g09d2