From a0ff6363e6429fded7bd39adacd14a191ef00526 Mon Sep 17 00:00:00 2001 From: smatz Date: Mon, 18 May 2009 17:40:03 +0000 Subject: (svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALID --- src/saveload/vehicle_sl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/saveload/vehicle_sl.cpp') diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 3d498851c..ae904dbd5 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -698,7 +698,7 @@ void Load_VEHS() case VEH_AIRCRAFT: v = new (index) Aircraft(); break; case VEH_EFFECT: v = new (index) EffectVehicle(); break; case VEH_DISASTER: v = new (index) DisasterVehicle(); break; - case VEH_INVALID: v = new (index) InvalidVehicle(); break; + case VEH_INVALID: /* Savegame shouldn't contain invalid vehicles */ default: NOT_REACHED(); } -- cgit v1.2.3-54-g00ecf