From 63ccb36ef3ecd53a503c0e9fea87f0784802af0f Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Sun, 17 May 2020 23:31:59 +0200 Subject: Codechange: Use std::string for most of the user-settable custom names. --- src/saveload/signs_sl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/saveload/signs_sl.cpp') diff --git a/src/saveload/signs_sl.cpp b/src/saveload/signs_sl.cpp index 0be96e982..99e24435b 100644 --- a/src/saveload/signs_sl.cpp +++ b/src/saveload/signs_sl.cpp @@ -18,7 +18,7 @@ /** Description of a sign within the savegame. */ static const SaveLoad _sign_desc[] = { SLE_CONDVAR(Sign, name, SLE_NAME, SL_MIN_VERSION, SLV_84), - SLE_CONDSTR(Sign, name, SLE_STR | SLF_ALLOW_CONTROL, 0, SLV_84, SL_MAX_VERSION), + SLE_CONDSSTR(Sign, name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION), SLE_CONDVAR(Sign, x, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_5), SLE_CONDVAR(Sign, y, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_5), SLE_CONDVAR(Sign, x, SLE_INT32, SLV_5, SL_MAX_VERSION), -- cgit v1.2.3-70-g09d2