From c1a9fe6fbd736c9e3a93314b0721d8f2cb8a2052 Mon Sep 17 00:00:00 2001 From: glx22 Date: Wed, 9 Jun 2021 16:23:35 +0200 Subject: Codechange: Use static array of references to ChunkHandler --- src/saveload/settings_sl.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/saveload/settings_sl.cpp') diff --git a/src/saveload/settings_sl.cpp b/src/saveload/settings_sl.cpp index 2097d8645..fe320db5d 100644 --- a/src/saveload/settings_sl.cpp +++ b/src/saveload/settings_sl.cpp @@ -170,9 +170,11 @@ static void Save_PATS() SaveSettings(_settings, &_settings_game); } -static const ChunkHandler setting_chunk_handlers[] = { - { 'OPTS', nullptr, Load_OPTS, nullptr, nullptr, CH_READONLY }, - { 'PATS', Save_PATS, Load_PATS, nullptr, Check_PATS, CH_TABLE }, +static const ChunkHandler OPTS{ 'OPTS', nullptr, Load_OPTS, nullptr, nullptr, CH_READONLY }; +static const ChunkHandler PATS{ 'PATS', Save_PATS, Load_PATS, nullptr, Check_PATS, CH_TABLE }; +static const ChunkHandlerRef setting_chunk_handlers[] = { + OPTS, + PATS, }; extern const ChunkHandlerTable _setting_chunk_handlers(setting_chunk_handlers); -- cgit v1.2.3-54-g00ecf