From 97dbb1f27d6e1cad6be0b53f74a88694562f1331 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 16 Sep 2010 22:06:36 +0000 Subject: (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted --- src/saveload/saveload.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/saveload/saveload.h') diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index 314bf23a4..cf7ff8213 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -346,6 +346,7 @@ void SlGlobList(const SaveLoadGlobVarList *sldg); void SlArray(void *array, size_t length, VarType conv); void SlObject(void *object, const SaveLoad *sld); bool SlObjectMember(void *object, const SaveLoad *sld); +void NORETURN SlErrorCorrupt(const char *msg); bool SaveloadCrashWithMissingNewGRFs(); -- cgit v1.2.3-54-g00ecf