From 67633606b00f87dd11d7cc2ad186624fed38271f Mon Sep 17 00:00:00 2001 From: Peter Nelson Date: Tue, 29 Jan 2019 00:09:25 +0000 Subject: Codechange: Remove value mangling and field misuse in SLE_WRITEBYTE. The original translation functionality hasn't been used since 2007. --- src/saveload/saveload.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/saveload/saveload.h') diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index a5ef9d58c..b6fc59c6e 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -355,7 +355,7 @@ typedef SaveLoad SaveLoadGlobVarList; #define SLE_CONDNULL(length, from, to) SLE_CONDARR(NullStruct, null, SLE_FILE_U8 | SLE_VAR_NULL | SLF_NOT_IN_CONFIG, length, from, to) /** Translate values ingame to different values in the savegame and vv. */ -#define SLE_WRITEBYTE(base, variable, value) SLE_GENERAL(SL_WRITEBYTE, base, variable, 0, 0, value, value) +#define SLE_WRITEBYTE(base, variable) SLE_GENERAL(SL_WRITEBYTE, base, variable, 0, 0, 0, 0) #define SLE_VEH_INCLUDE() {false, SL_VEH_INCLUDE, 0, 0, 0, SL_MAX_VERSION, NULL, 0} #define SLE_ST_INCLUDE() {false, SL_ST_INCLUDE, 0, 0, 0, SL_MAX_VERSION, NULL, 0} -- cgit v1.2.3-70-g09d2