From 251ffaa000b66821ba3133db154336ab847f57b9 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 16 Jan 2010 19:08:33 +0000 Subject: (svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report --- src/saveload/saveload.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/saveload/saveload.h') diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index 91ccf3404..b5218456c 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -324,6 +324,8 @@ void SlArray(void *array, size_t length, VarType conv); void SlObject(void *object, const SaveLoad *sld); bool SlObjectMember(void *object, const SaveLoad *sld); +bool SaveloadCrashWithMissingNewGRFs(); + extern char _savegame_format[8]; #endif /* SAVELOAD_H */ -- cgit v1.2.3-70-g09d2