From a3dd7506d377b1434f913bd65c019eed52b64b6e Mon Sep 17 00:00:00 2001 From: truebrain Date: Mon, 12 Jan 2009 17:11:45 +0000 Subject: (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks --- src/saveload/saveload.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/saveload/saveload.cpp') diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 904c7ea44..6e41314f3 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -42,7 +42,7 @@ #include -extern const uint16 SAVEGAME_VERSION = 106; +extern const uint16 SAVEGAME_VERSION = 107; SavegameType _savegame_type; ///< type of savegame we are loading @@ -1318,6 +1318,7 @@ extern const ChunkHandler _station_chunk_handlers[]; extern const ChunkHandler _industry_chunk_handlers[]; extern const ChunkHandler _economy_chunk_handlers[]; extern const ChunkHandler _subsidy_chunk_handlers[]; +extern const ChunkHandler _ai_chunk_handlers[]; extern const ChunkHandler _animated_tile_chunk_handlers[]; extern const ChunkHandler _newgrf_chunk_handlers[]; extern const ChunkHandler _group_chunk_handlers[]; @@ -1343,6 +1344,7 @@ static const ChunkHandler * const _chunk_handlers[] = { _sign_chunk_handlers, _station_chunk_handlers, _company_chunk_handlers, + _ai_chunk_handlers, _animated_tile_chunk_handlers, _newgrf_chunk_handlers, _group_chunk_handlers, -- cgit v1.2.3-54-g00ecf