From 7a37220881c995f317bf5bd0f3077fa6c9e9d098 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 22 May 2009 20:22:20 +0000 Subject: (svn r16390) -Codechange: move u.road to RoadVehicle. --- src/saveload/oldloader_sl.cpp | 25 +++++++++++++------------ 1 file changed, 13 insertions(+), 12 deletions(-) (limited to 'src/saveload/oldloader_sl.cpp') diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index d1186559c..842db05df 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -175,10 +175,11 @@ void FixOldVehicles() v->name = CopyFromOldName(_old_vehicle_names[v->index]); /* We haven't used this bit for stations for ages */ - if (v->type == VEH_ROAD && - v->u.road.state != RVSB_IN_DEPOT && - v->u.road.state != RVSB_WORMHOLE) { - ClrBit(v->u.road.state, RVS_IS_STOPPING); + if (v->type == VEH_ROAD) { + RoadVehicle *rv = (RoadVehicle *)v; + if (rv->state != RVSB_IN_DEPOT && rv->state != RVSB_WORMHOLE) { + ClrBit(rv->state, RVS_IS_STOPPING); + } } /* The subtype should be 0, but it sometimes isn't :( */ @@ -1089,13 +1090,13 @@ static const OldChunks vehicle_train_chunk[] = { }; static const OldChunks vehicle_road_chunk[] = { - OCL_SVAR( OC_UINT8, VehicleRoad, state ), - OCL_SVAR( OC_UINT8, VehicleRoad, frame ), - OCL_SVAR( OC_UINT16, VehicleRoad, blocked_ctr ), - OCL_SVAR( OC_UINT8, VehicleRoad, overtaking ), - OCL_SVAR( OC_UINT8, VehicleRoad, overtaking_ctr ), - OCL_SVAR( OC_UINT16, VehicleRoad, crashed_ctr ), - OCL_SVAR( OC_UINT8, VehicleRoad, reverse_ctr ), + OCL_SVAR( OC_UINT8, RoadVehicle, state ), + OCL_SVAR( OC_UINT8, RoadVehicle, frame ), + OCL_SVAR( OC_UINT16, RoadVehicle, blocked_ctr ), + OCL_SVAR( OC_UINT8, RoadVehicle, overtaking ), + OCL_SVAR( OC_UINT8, RoadVehicle, overtaking_ctr ), + OCL_SVAR( OC_UINT16, RoadVehicle, crashed_ctr ), + OCL_SVAR( OC_UINT8, RoadVehicle, reverse_ctr ), OCL_NULL( 1 ), ///< Junk @@ -1157,7 +1158,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int num) switch (v->type) { default: NOT_REACHED(); case VEH_TRAIN : res = LoadChunk(ls, &v->u.rail, vehicle_train_chunk); break; - case VEH_ROAD : res = LoadChunk(ls, &v->u.road, vehicle_road_chunk); break; + case VEH_ROAD : res = LoadChunk(ls, v, vehicle_road_chunk); break; case VEH_SHIP : res = LoadChunk(ls, v, vehicle_ship_chunk); break; case VEH_AIRCRAFT: res = LoadChunk(ls, v, vehicle_air_chunk); break; case VEH_EFFECT : res = LoadChunk(ls, v, vehicle_effect_chunk); break; -- cgit v1.2.3-70-g09d2