From 7c8e7c6b6e16d4a26259a676db32d8776b99817e Mon Sep 17 00:00:00 2001 From: Henry Wilson Date: Wed, 10 Apr 2019 22:07:06 +0100 Subject: Codechange: Use null pointer literal instead of the NULL macro --- src/saveload/newgrf_sl.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/saveload/newgrf_sl.cpp') diff --git a/src/saveload/newgrf_sl.cpp b/src/saveload/newgrf_sl.cpp index e40b45926..2f7dfb356 100644 --- a/src/saveload/newgrf_sl.cpp +++ b/src/saveload/newgrf_sl.cpp @@ -73,7 +73,7 @@ static void Save_NGRF() { int index = 0; - for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) { + for (GRFConfig *c = _grfconfig; c != nullptr; c = c->next) { if (HasBit(c->flags, GCF_STATIC)) continue; SlSetArrayIndex(index++); SlObject(c, _grfconfig_desc); @@ -98,7 +98,7 @@ static void Load_NGRF() if (_game_mode == GM_MENU) { /* Intro game must not have NewGRF. */ - if (_grfconfig != NULL) SlErrorCorrupt("The intro game must not use NewGRF"); + if (_grfconfig != nullptr) SlErrorCorrupt("The intro game must not use NewGRF"); /* Activate intro NewGRFs (townnames) */ ResetGRFConfig(false); @@ -114,5 +114,5 @@ static void Check_NGRF() } extern const ChunkHandler _newgrf_chunk_handlers[] = { - { 'NGRF', Save_NGRF, Load_NGRF, NULL, Check_NGRF, CH_ARRAY | CH_LAST } + { 'NGRF', Save_NGRF, Load_NGRF, nullptr, Check_NGRF, CH_ARRAY | CH_LAST } }; -- cgit v1.2.3-54-g00ecf