From cdb3dd0493749dd5c62378f318ea61bcb85f988f Mon Sep 17 00:00:00 2001 From: Patric Stout Date: Sun, 30 May 2021 15:59:40 +0200 Subject: Add: store headers for most savegame chunks When a header is added, the chunk changes from CH_ARRAY type to CH_TABLE type. --- src/saveload/compat/map_sl_compat.h | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 src/saveload/compat/map_sl_compat.h (limited to 'src/saveload/compat/map_sl_compat.h') diff --git a/src/saveload/compat/map_sl_compat.h b/src/saveload/compat/map_sl_compat.h new file mode 100644 index 000000000..84cfb2865 --- /dev/null +++ b/src/saveload/compat/map_sl_compat.h @@ -0,0 +1,21 @@ +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file map_sl_compat.h Loading for map chunks before table headers were added. */ + +#ifndef SAVELOAD_COMPAT_MAP_H +#define SAVELOAD_COMPAT_MAP_H + +#include "../saveload.h" + +/** Original field order for _map_desc. */ +const SaveLoadCompat _map_sl_compat[] = { + SLC_VAR("dim_x"), + SLC_VAR("dim_y"), +}; + +#endif /* SAVELOAD_COMPAT_MAP_H */ -- cgit v1.2.3-54-g00ecf