From fae34ee719a90dc7b7d68b54b97fb5485387b356 Mon Sep 17 00:00:00 2001 From: yexo Date: Fri, 29 Jan 2010 00:03:31 +0000 Subject: (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version --- src/saveload/ai_sl.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/saveload/ai_sl.cpp') diff --git a/src/saveload/ai_sl.cpp b/src/saveload/ai_sl.cpp index a69f3da60..2a0e5d4ad 100644 --- a/src/saveload/ai_sl.cpp +++ b/src/saveload/ai_sl.cpp @@ -75,13 +75,13 @@ static void Load_AIPL() AIConfig *config = AIConfig::GetConfig(index); if (StrEmpty(_ai_saveload_name)) { /* A random AI. */ - config->ChangeAI(NULL, -1, true); + config->ChangeAI(NULL, -1, false, true); } else { - config->ChangeAI(_ai_saveload_name, _ai_saveload_version, _ai_saveload_is_random); + config->ChangeAI(_ai_saveload_name, _ai_saveload_version, false, _ai_saveload_is_random); if (!config->HasAI()) { /* No version of the AI available that can load the data. Try to load the * latest version of the AI instead. */ - config->ChangeAI(_ai_saveload_name, -1, _ai_saveload_is_random); + config->ChangeAI(_ai_saveload_name, -1, false, _ai_saveload_is_random); if (!config->HasAI()) { if (strcmp(_ai_saveload_name, "%_dummy") != 0) { DEBUG(ai, 0, "The savegame has an AI by the name '%s', version %d which is no longer available.", _ai_saveload_name, _ai_saveload_version); -- cgit v1.2.3-54-g00ecf