From d534c80e9401c49414f5980aedff13c6100a20c2 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 15 Oct 2014 18:31:37 +0000 Subject: (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) --- src/saveload/afterload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/saveload/afterload.cpp') diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index d16b34ddc..2046d004b 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2122,7 +2122,7 @@ bool AfterLoadGame() /* Delete small ufos heading for non-existing vehicles */ Vehicle *v; FOR_ALL_DISASTERVEHICLES(v) { - if (v->subtype == 2/*ST_SMALL_UFO*/ && v->current_order.GetDestination() != 0) { + if (v->subtype == 2 /* ST_SMALL_UFO */ && v->current_order.GetDestination() != 0) { const Vehicle *u = Vehicle::GetIfValid(v->dest_tile); if (u == NULL || u->type != VEH_ROAD || !RoadVehicle::From(u)->IsFrontEngine()) { delete v; -- cgit v1.2.3-54-g00ecf