From c0771b16570ad583ae530418f7149f2f79b21eb0 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 21 Sep 2014 06:35:34 +0000 Subject: (svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111) --- src/saveload/afterload.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/saveload/afterload.cpp') diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index e5a1ecfd2..986803b23 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2374,7 +2374,10 @@ bool AfterLoadGame() UpdateAircraftCache(v); AircraftNextAirportPos_and_Order(v); /* get aircraft back on running altitude */ - if ((v->vehstatus & VS_CRASHED) == 0) SetAircraftPosition(v, v->x_pos, v->y_pos, GetAircraftFlyingAltitude(v)); + if ((v->vehstatus & VS_CRASHED) == 0) { + GetAircraftFlightLevelBounds(v, &v->z_pos, NULL); + SetAircraftPosition(v, v->x_pos, v->y_pos, GetAircraftFlightLevel(v)); + } } } } -- cgit v1.2.3-54-g00ecf