From bdf5a1c2f7077323c26e1c99a22dcc80a7b50245 Mon Sep 17 00:00:00 2001 From: alberth Date: Sat, 5 Feb 2011 10:28:31 +0000 Subject: (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. --- src/saveload/afterload.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/saveload/afterload.cpp') diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index a256087d2..2d428d5ce 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2561,6 +2561,14 @@ bool AfterLoadGame() _settings_game.pf.reverse_at_signals = IsSavegameVersionBefore(100) || (_settings_game.pf.wait_oneway_signal != 255 && _settings_game.pf.wait_twoway_signal != 255 && _settings_game.pf.wait_for_pbs_path != 255); } + if (IsSavegameVersionBefore(160)) { + /* Setting difficulty number_industries other than zero get bumped to +1 + * since a new option (very low at position1) has been added */ + if (_settings_game.difficulty.number_industries > 0) { + _settings_game.difficulty.number_industries++; + } + } + /* Road stops is 'only' updating some caches */ AfterLoadRoadStops(); AfterLoadLabelMaps(); -- cgit v1.2.3-70-g09d2