From e767b4f7784ba8e0f52cb920a4b171ef9b61e67f Mon Sep 17 00:00:00 2001 From: truebrain Date: Sun, 8 Jun 2008 12:06:27 +0000 Subject: (svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations) --- src/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/saveload.cpp') diff --git a/src/saveload.cpp b/src/saveload.cpp index b6c72d482..585070cd1 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -1695,7 +1695,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb) SaveFileStart(); if (_network_server || - (_save_thread = ThreadObject::New(&SaveFileToDiskThread, NULL)) == NULL) { + (_save_thread = ThreadObject::New(&SaveFileToDiskThread, NULL, &ThreadObject::TerminateCleanup)) == NULL) { if (!_network_server) DEBUG(sl, 1, "Cannot create savegame thread, reverting to single-threaded mode..."); SaveOrLoadResult result = SaveFileToDisk(false); -- cgit v1.2.3-54-g00ecf