From d67416088e6f55c2a835eed7fbe3fe61a5edd201 Mon Sep 17 00:00:00 2001 From: smatz Date: Tue, 3 Jun 2008 11:39:15 +0000 Subject: (svn r13373) -Fix (r10210): loading of very old savegames was broken --- src/saveload.cpp | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'src/saveload.cpp') diff --git a/src/saveload.cpp b/src/saveload.cpp index 9d734a835..76feecc38 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -651,10 +651,18 @@ void SlArray(void *array, size_t length, VarType conv) /* NOTICE - handle some buggy stuff, in really old versions everything was saved * as a byte-type. So detect this, and adjust array size accordingly */ if (!_sl.save && _sl_version == 0) { + /* all arrays except difficulty settings */ if (conv == SLE_INT16 || conv == SLE_UINT16 || conv == SLE_STRINGID || conv == SLE_INT32 || conv == SLE_UINT32) { - length *= SlCalcConvFileLen(conv); - conv = SLE_INT8; + SlCopyBytes(array, length * SlCalcConvFileLen(conv)); + return; + } + /* used for conversion of Money 32bit->64bit */ + if (conv == (SLE_FILE_I32 | SLE_VAR_I64)) { + for (uint i = 0; i < length; i++) { + ((int64*)array)[i] = (int32)BSWAP32(SlReadUint32()); + } + return; } } -- cgit v1.2.3-54-g00ecf