From c05d10dd355f5fcbfdf68066bc8d5cabff9f8e3b Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sat, 2 Feb 2008 09:28:43 +0000 Subject: (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the original water type. --- src/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/saveload.cpp') diff --git a/src/saveload.cpp b/src/saveload.cpp index 008821df6..3b62a3991 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -34,7 +34,7 @@ #include "table/strings.h" -extern const uint16 SAVEGAME_VERSION = 85; +extern const uint16 SAVEGAME_VERSION = 86; uint16 _sl_version; ///< the major savegame version identifier byte _sl_minor_version; ///< the minor savegame version, DO NOT USE! -- cgit v1.2.3-54-g00ecf