From c016eca97f8acbe95502404ff19c5644afb1b2ae Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 17 Jun 2007 20:09:05 +0000 Subject: (svn r10188) -Codechange: make it a little easier to load a savegame from the console: -g -g -g --- src/saveload.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/saveload.cpp') diff --git a/src/saveload.cpp b/src/saveload.cpp index 4b1f12bf8..bf78d5048 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -1584,6 +1584,11 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb) } _sl.fh = (mode == SL_SAVE) ? FioFOpenFile(filename, "wb", sb) : FioFOpenFile(filename, "rb", sb); + + /* Make it a little easier to load savegames from the console */ + if (_sl.fh == NULL && mode == SL_LOAD) _sl.fh = FioFOpenFile(filename, "rb", SAVE_DIR); + if (_sl.fh == NULL && mode == SL_LOAD) _sl.fh = FioFOpenFile(filename, "rb", BASE_DIR); + if (_sl.fh == NULL) { DEBUG(sl, 0, "Cannot open savegame '%s' for saving/loading.", filename); return SL_ERROR; -- cgit v1.2.3-54-g00ecf